Can someone please tell me if it is possible to build the FFMPEG executable
from the source code on Visual Studio C++ and step through the API C code
while running inside the Visual Studio IDE debug environment?
As there is minimal technical support available, this is the only way I
think I c
> Am 14.01.2020 um 01:28 schrieb Rennie Johnson :
>
> Can someone please tell me if it is possible to build the FFMPEG executable
> from the source code on Visual Studio C++
This is not possible but why don’t you compile with the Microsoft C compiler
and use the resulting library in Visual St