How did this end up in unsent drafts? Sorry for the late reply.
Kenneth Wolcott writes:
> Hi;
>
> My Tuba+Piano engravings: during midi playback, the Piano dominates
> the Tuba; why?
>
> I know that this is really a midi versus live performance question...
>
> I can change the dynamics
This is a tempus perfectum diminutum, see here:
{ \override Staff.TimeSignature.style = #'mensural
\time 3/4
c }
\markup \musicglyph #"timesig.mensural34"
Cheers,
Valentin
Am Montag, 28. Februar 2022, 12:33:41 CET schrieb Francesco Napoleoni:
> Hi list
>
> Where do I find a glyph for the
Hi list
Where do I find a glyph for the time signature attached?
Thanks
Francesco Napoleoni
Hello,
for complex cross-staff music I would suggest you to try this:
https://github.com/paopre/Spontini/blob/master/documentation/tabular.md
You can save much time while improving the readability of the code.
Cheeers
On Monday, February 28, 2022, Rip _Mus wrote:
> Hello everyone,
> here's
Hello Calvin,
is this to your liking?
Cheers,
Valentin
Am Montag, 28. Februar 2022, 09:34:01 CET schrieb Calvin Ransom:
> Hello everyone,
>
> Can you help me create a time signature that has spacing like the attached?
> I would like to have the numerator centred near the 4th line and the
>
Hello,
usually it is nice if you give us some Lilypond code of what you’re doing. In
this case the problem is that \voiceTwo forces the stem to go down. You want
to have the voice to behave like voice one in the bottom staff, so you need to
do \voiceOne with the change.
See this for an
Hello everyone,
Can you help me create a time signature that has spacing like the attached? I
would like to have the numerator centred near the 4th line and the denominator
centred near the 2nd line with space in between the characters. I have figured
out how to adjust the font size but I have
Hello everyone,
here's a problem I am encountering:
[image: image.png]
So, with the "\change" construct put in voiceTwo, there's no automatic
kneed-beam.
Also tried to override the Beam.auto-knee-gap value, but no way to obtain
the knee.
Hope there is a way to get what I'm looking for.
Thank