Hi Michael,
Sorry, no time to rewrite your math for you but you are recalculating
every single loop. It's best to get and set the necessary values first
and then run a shorter loop using those values.
The last time I did something like this (for extending the stage
downwards) I used a
Hi list...
I'm working on a handler for a window with a maximize button where
clicking it stretches out the rect and drawRect of the MIAW to fit the
screen. It works, but it's really choppy. Is there anything I can do
to the math here that will help to smooth out my transition?
Thanks,
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