lingo-l (no subject)

2002-04-28 Thread jax sheba
Hi to all on the list, I am working on odds and ends, I want to have notes played at random, while a note is playing, I want the (key on the piono) sprite to change members, while the sound is busy, and then return to the previous cast member after the sound has finnished playing. Then I

Re: lingo-l Random listItem - Was: (no subject)

2002-04-28 Thread Andreas Gaunitz P11
I have tried a few different things like putting the note names into a list, like [#noteA, #noteB,#noteC] and so on. on noteA sprite(1).member = key1Hilite repeat while soundbusy 1 end repeat sprite(1).member = key1 end But I am having trouble getting at the Playlist randomly. What would

Re: lingo-l under a major crunch, quick imaging lingo solution

2002-04-28 Thread Andreas Gaunitz P11
This is awesome?!? Can anybody confirm? -A thanks for everyone#s help. I am writing on a german keyboard and canĀ“t find all the keys. I found thaT if i rotated the sprite(any sprite with rotation of 0 degrees) by .01 degree the framerate doubled, so that was my solution. weird but it worked.

lingo-l Script cast member error

2002-04-28 Thread Enrique Nivasch
Hello, All of a sudden, a script that was working perfectly, started giving me the error Script Error: Script cast member not found when it tries to execute the first statement of the script. What does the error mean? What is causing it? Thanks, Enrique

Re: lingo-l beginSprite script

2002-04-28 Thread Colin Holgate
My questions are : 1. must a beginSprite always end with a end beginSprite? 2. has a beginSprite ever caused a movie to terminate at the point and stop executing ? You can say: on handlername --some meaningful lines of code end handlername or on handlername --some meaningful

lingo-l Any easy way to copy script instances???

2002-04-28 Thread ModelBBoy
I'm using script instance objects that have their properties modified throughout a game at several points in time. But they need to be copied, including their properties, on the fly. The only way it appears this can happen is to creating a new script instance and then do a repeat loop for

lingo-l script error?

2002-04-28 Thread noelle cheng
Hi, I am trying to understand this: on AdjustVolume me if pyMyDirection = #down then sprite(pnMySoundChannel).member.volume = \ sprite(pnMySoundChannel).member.volume - 1 else sprite(pnMySoundChannel).member.volume = \ sprite(pnMySoundChannel).member.volume

Re: lingo-l beginSprite script

2002-04-28 Thread Irv Kalb
At 10:21 PM +0800 4/28/02, noelle cheng wrote: Hi, From the archives I know that this script is executed once and it may be placed in a frame script. My questions are : 1. must a beginSprite always end with a end beginSprite? It should end with an end statement just for consistency. It

Re: lingo-l Script cast member error

2002-04-28 Thread Buzz Kettles
I can correlate. Same workaround. it seems scary to do the workaround, but it has always worked for me. -Buzz At 8:52 AM -0700 4/28/02, you wrote: Yes, I see this often. It is usually a parent script that is the affected script. Director usually stops at the first line of code in a script

RE: lingo-l HELP with 3d director

2002-04-28 Thread Sean Wilson
I'm trying to create a primitive or place a max model in director. I need the model to be placed in a w3d object I already have on the stage. Any suggestions or sample code will be greatly appreciated. Look at loadFile() and/or cloneModelFromCastmember() in the dictionary. -Sean. [To

Re: lingo-l Script cast member error

2002-04-28 Thread Enrique Nivasch
Thanls folks. At 12:01 28/04/02 -0700, you wrote: I can correlate. Same workaround. it seems scary to do the workaround, but it has always worked for me. -Buzz At 8:52 AM -0700 4/28/02, you wrote: Yes, I see this often. It is usually a parent script that is the affected script. Director

Re: lingo-l Any easy way to copy script instances???

2002-04-28 Thread ModelBBoy
Thank you so much, Jakob! Your first script will suffice nicely. :) Darl [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for