Re: lingo-l What's the best way to try and make your movie play at the same speed across different speeds of computer?

2002-10-10 Thread Kurt Griffin
What's the best way to try and make your movie play at the same speed across different speeds of computer? Best way? Always debatable. Colin wrote: If you're talking about an animation sequence, you could do something like this: on exitframe go label(first frame) + (the timer)*.5

lingo-l Pdf Activex problem

2002-10-10 Thread hitesh
Subject: Acrobat ActiveX control not working Hi all, I need to insert pdf documents into director using the ActiveX control. I am working on: Director 8.5.1, Acrobat Reader 5.0. I have inserted the control and put it on sprite 1. my code(to view a pdf file): on

Re: lingo-l elapsedTime oddity (or not?)

2002-10-10 Thread Colin Holgate
Still, I find some odd behavior there, too. Say I play a sound file, a .wav or .mp3 using either sound playFile or playing a sound cast member. I find that if I use sound(soundChannel).elapsedTime in an on exitFrame handler to get the amount of time the sound has been playing that the

Re: lingo-l auto-resizing miaw

2002-10-10 Thread Buzz Kettles
your new drawRect probably needs to be zero based i.e. (windowpopup).drawRect = rect (0,0, newRect.width, newRect.height) hth -Buzz At 1:07 PM +0800 10/10/02, you wrote: I've been trying to get this to work for hours with no success. Can someone be so kind as to point out the stupid thing

Re: lingo-l What's the best way to try and make your movie playat the same s peed across different speeds of computer?

2002-10-10 Thread Buzz Kettles
At 7:59 PM +0100 10/8/02, you wrote: Hi , What's the best way to try and make your movie play at the same speed across different speeds of computer? Thanks Lewis Have you truied this? Run it on the low end of your machine range ... then go to the 'Modify Movie Playback dialog' mark 'Lock

Re: lingo-l auto-resizing miaw

2002-10-10 Thread pranavn
Sorry Brad, I haven't got a solution to your problem, but if you're interested in using sprites as windows, you could try Jim Andrew's Windows for Shockwave. Try the site http://vispo.com/lingo/windows/. Regards, Pranav Negandhi snip Just a thought: Has anyone ever simply created a faux MIAW

RE: lingo-l auto-resizing miaw

2002-10-10 Thread Brad Hile
Hmm very interesting, This might be a better option for what I'm working on. Thanks Pranav, Sorry Brad, I haven't got a solution to your problem, but if you're interested in using sprites as windows, you could try Jim Andrew's Windows for Shockwave. Try the site http://vispo.com/lingo/windows/.

lingo-l elapsedTime oddity (or not?)

2002-10-10 Thread Jim Schwartz
A month or six weeks ago, I posted about having problems getting Director to consistently pick up cue points in .wav files right as they pass. Colin responded that he was using findPosNear() to get simulated cue points from a list. As I wrote at the time, this helped tremendously. Still, I

Re: lingo-l elapsedTime oddity (or not?)

2002-10-10 Thread Buzz Kettles
At 1:31 PM -0400 10/10/02, you wrote: Do you mean frames in the sense of samples? No, a frame is a long run of sound samples encoded into one MP3 frame. I'm not sure how long a frame is, or if it's variable. I'm pretty sure it varies with different encoding rates. It's the same reason that

Re: lingo-l elapsedTime oddity (or not?)

2002-10-10 Thread Jim Schwartz
Like SMPTE? I didn't realize that such things might affect how something like elapsedTime would work with Lingo. My sound editor, the able Cool Edit Pro, allows me to define SMPTE times and waveform time readouts related to frames, but there's nothing I can find that lets me see or define frame

lingo-l Imaging Lingo memory use seems excessive!

2002-10-10 Thread Paul Steven
Hi there I have recently made an application that prints maps however the client is reporting that even on their machines with loads of RAM it is crashing due to memory problems. Here is my puedo code pMy_Image = image(3150,4050,32) pMy_Image.copyPixels(pSource_Image, vTarget_Rect,

Re: lingo-l Imaging Lingo memory use seems excessive!

2002-10-10 Thread Tab Julius
No, it's not the Lingo, it's the image that's excessive. This is a 51 MEG image! And any copy of it will take another 51 megs! Any rendering or intermediate use may also make a copy. Size =width * height * 4 (bytes per pixel) At 03:01 AM 10/11/02, Paul Steven wrote: Hi there I have