Re: Flash Sprite + puppeting

2002-12-05 Thread Robert Tweed
- Original Message - From: "Brad Hile" <[EMAIL PROTECTED]> > > I may be completely off track here but could you use an initialising script > on the flash sprite to force the update or in fact to control the sprites > member - something like: I don't get the basic principle of what you are

Re: Framerate in lingo?

2002-12-05 Thread Agustín María Rodríguez
Jeremy escribió: Anyone know how to get the framerate the movie is playing at with lingo, specifically from a 3d cast member. Ji, Jeremy. You can find a script for this in the code section of www.directordev.com Bye -- Agustín María Rodríguez | [EMAIL PROTECTED] | www.OnWine.com.ar [To remo

lingo cmpetition

2002-12-05 Thread mike m
hiya all, not sure if this is really suppposed to be posted in the lingo list server but anyway... www.stormsky.com is considering running a small monthly competition where the users will have to create something using lingo (like a fire effect or something) and then people vote on the most ef

RE: Framerate in lingo?

2002-12-05 Thread Jeremy
Thanks a bunch -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Agustín María Rodríguez Sent: Thursday, December 05, 2002 2:53 AM To: [EMAIL PROTECTED] Subject: Re: Framerate in lingo? Jeremy escribió: > Anyone know how to get the framerate the movie is

RE: Flash Sprite + puppeting

2002-12-05 Thread Brad Hile
Robert Tweed wrote: > I don't get the basic principle of what you are suggesting. Could you > explain a bit more please? The problem with the score is that there is no > way (in code) to *tell* the score what member type is has in a particular > sprite channel. Hi Robert, The setting of the type

Re: Flash Sprite + puppeting

2002-12-05 Thread Charlie Fiskeaux II
Why do you have the Flash sprite puppeted? I thought that since automatic puppeting came about, manual puppeting was no longer necessary. Charlie Fiskeaux II Media Designer The Creative Group www.cre8tivegroup.com 859/858-9054x29 - Original Message - From: "Brad Hile" <[EMAIL PROTECTED]

Re: Flash Sprite + puppeting

2002-12-05 Thread Robert Tweed
- Original Message - From: "Charlie Fiskeaux II" <[EMAIL PROTECTED]> > > Why do you have the Flash sprite puppeted? I thought that since automatic > puppeting came about, manual puppeting was no longer necessary. In the original post, fraser said that he was not putting the sprite in the

RE: Flash Sprite + puppeting

2002-12-05 Thread Brad Hile
Charlie Fiskeaux II wrote: > Why do you have the Flash sprite puppeted? I thought that since automatic > puppeting came about, manual puppeting was no longer necessary. > I think your right but it's just habit I guess, It just wouldn't feel right not to explicitly puppet the sprite on & off. Like

Re: Flash Sprite + puppeting

2002-12-05 Thread Robert Tweed
- Original Message - From: "Brad Hile" <[EMAIL PROTECTED]> > > (The flash sprite is puppeted and the frame is sitting on a go the frame > loop with no playhead movement.) A go to frame loop counts as playhead movement. The playhead leaves the frame, then jumps back to it again. The same up

RE: Flash Sprite + puppeting

2002-12-05 Thread Brad Hile
Robert Tweed wrote: > A go to frame loop counts as playhead movement. The playhead leaves the > frame, then jumps back to it again. The same updates occur as if the > playhead jumped to the next, or any other frame. aaah! of course - I wasn't thinking BTW I found I needed the updatestage call as w

QTVR alternative within Director

2002-12-05 Thread Fernando Castillo
Hi, A friend of mine is working on an interactive material with a lot of QTVR movies but we have found that is's a bit slow to switch QUICKLY between differents panoramic nodes. We were trying to fake a panoramic node with a flash asset but we can't compensate the wrapping effect of the stiching p

Re: #bytesTotal

2002-12-05 Thread Mamão - Toolshed
I will download at least 20 files, and at least 15K each If i preloadnething them all, sometimes one or 2 are missed [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email

Re: QTVR alternative within Director

2002-12-05 Thread Agustín María Rodríguez
Fernando Castillo escribió: The best part of this example is to use ANIMATION within a panoramic image which looks pretty more amazing than a normal QTVR. Any idea about how was this done would be greatly appreciated. Doze effects look like pretty doable with SW3D. Take a look at Barry´s grea

Re: QTVR alternative within Director

2002-12-05 Thread [EMAIL PROTECTED]
this doesn't exactly answer your question but this link was posted to another Director list: http://www.fieldofview.nl/spv.php it looks very nice indeed Fraser [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the

??? The Future of MulitUserServer vs Flash MX Comm Server

2002-12-05 Thread Hsieh, Tony
Hi - I have heard rumors that since Director MX is being brought into the MX fold, the Flash MX Comm Server is replacing the old MultiUser server. I have some questions 1) Is this true? 2) Will the old MultiUser Server still work with Director MX? 3) Director 8.5 came with a 50 user M

RE: ??? The Future of MulitUserServer vs Flash MX Comm Server

2002-12-05 Thread Thomas Higgins
Tony, > I have heard rumors that since Director MX is being brought > into the MX fold, the Flash MX Comm Server is replacing the > old MultiUser server. > > I have some questions > > 1) Is this true? The Multiuser Server is no longer being developed nor shipped in the box. > 2) Wi

Re: ??? The Future of MulitUserServer vs Flash MX CommServer

2002-12-05 Thread Agustín María Rodríguez
Hsieh, Tony escribió: 2) Will the old MultiUser Server still work with Director MX? Yes..MUS 3 will still work with MX. Although it will be no longer supported. My 2 cents -- Agustín María Rodríguez | [EMAIL PROTECTED] | www.OnWine.com.ar [To remove yourself from this list, or to change to

Re: Flash Sprite + puppeting

2002-12-05 Thread Buzz Kettles
At 3:25 PM + 12/5/02, you wrote: Also, contrary to popular belief, there *is* a difference between explicit puppeting and auto-puppeting, so it's by no means obsolete, as you suggest. The difference is that auto-puppeted sprites remain under control of the score. To illustrate this, try creat

keycode

2002-12-05 Thread Jeremy
Is there no keycode for the insert button? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programmin

Re: Flash Sprite + puppeting

2002-12-05 Thread Robert Tweed
- Original Message - From: "Buzz Kettles" <[EMAIL PROTECTED]> > > And as you noted if there was no sprite already there to manipulate, > one must use old-style puppeting to get the member on stage, creating > the so-called 'dynamic sprite'. > > Of course, even this can be worked around by u

Re: keycode

2002-12-05 Thread Kerry Thompson
Is there no keycode for the insert button? I don't think so, because it sets a state. Keys like Scroll lock, Caps Lock, and Insert set a state in the hardware. Shift, Ctrl, Alt, Opt, and the like you can check for with system properties. Cordially, Kerry Thompson [To remove yourself from

Datagrip is giving away Color Pocket PCs

2002-12-05 Thread Datagrip
Hello: The Datagrip team just wanted to post a quick message to let everyone know that we are giving away a FREE Color Compaq iPaq 3835 with the purchase of every copy of Datagrip Net 20. This offer is valid for orders placed between now and January 31st, 2003. For more details visit http://www.d

Re: New learner: how do write a handler that inserts text memebers in the cast?

2002-12-05 Thread John Lodge
Warren Thank you for this detailed response. However, when I entered your handler I got an error message: "Script Error. Wrong type mTextMember=new(#text,"Internal") "Internal" Could you suggest why this is so? I'm using the internal cast. John - Original Message - From: "Howdy-Tzi" <[E

Re: New learner: how do write a handler that inserts text memebers in the cast?

2002-12-05 Thread John Lodge
Dear Mike Thank you for taking the trouble to respond. I ran your handler but I got an error message: "Script error: cast member not found member("field1").text="blaha" Could you suggest where I might have gone wrong? Cheers and thanks John - Original Message - From: "mike m" <[EMAIL