Thanx Agustin and Buzz,
I have something i can work on now. Out of interest Agustin if you use Plasma you can
export a camera attached to a spline with animation applied ot it and this works in
director. The reason I couldnt use this is becuase i need to have several paths the
camera moves alon
At 4:36 PM +0100 10/24/02, you wrote:
Thanx Agustin and Buzz,
I have something i can work on now. Out of interest Agustin if you
use Plasma you can export a camera attached to a spline with
animation applied ot it and this works in director. The reason I
couldnt use this is becuase i need to h
At 2:15 PM +0100 10/24/02, you wrote:
>>Thanx,
That was exactly what I wanted.
My next question is this:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
use pointAt ...
& the manual
This doesn't allow me to move the camera
Jamie Dyer escribió:
> This doesn't allow me to move the camera along a path, who would I do
this? I want to be able to draw a path in my 3d program then attach and
animate the camera along it using lingo.
You didn´t said before that you wanted to do the path in your 3D
program... otherwise, I
>>Thanx,
>>
>>That was exactly what I wanted.
>>
>>My next question is this:
>>
>>Is it possible to make the camera move along a path (spline)?
>>and possibly keep it pointed at the same point?
>use pointAt ...
>& the manual
This doesn't allow me to move the camera along a path, who would I do
At 10:36 AM +0100 10/23/02, you wrote:
Thanx,
That was exactly what I wanted.
My next question is this:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
use pointAt ...
& the manual
Thanx
JamieD
Jamie Dyer escribió:
> How do
Thanx,
That was exactly what I wanted.
My next question is this:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
Thanx
JamieD
Jamie Dyer escribió:
> How do I get all the model's camera's etc. out of an imported w3d
file. I want
Jamie Dyer escribió:
> How do I get all the model's camera's etc. out of an imported w3d
file. I want to be able to list them and then modify them with lingo
You find useful Ulalla´s tool 3DPI:
http://www.3dpi-director.com/
> Currently I can access them through their numbers but is there a way