on begin Sprite --all set into a score-script, behaviour
startTimer
end beginSprite
on enterFrame
if the timer = 3 * 60 then --could be altered to whatever, now in seconds..
alert Director -- do the stuff..
else
go to the frame
end if
end enterFrame
on exitFrame
go to the frame
end exitFrame
hi there,
does anyone out there know how to have director pause for a specified period
of time while the processor is running? I would like it to iterate a loop
after pausing for a certain number of ms.
thanx!
Ramesh,
I would probably use go the frame instead of pause, but if you
really