RE: lingo-l re: 3d shockwave collision detection

2003-01-15 Thread Robin Pereira
: RE: lingo-l re: 3d shockwave collision detection The easiest way to do as you describe is to use the havok physics that is built into director. If you would like to email me I can send you a small dir file that is a very simple example of using havok. Or you can IM me ICQ:13463220 or AIM

Re: lingo-l re: 3d shockwave collision detection

2003-01-15 Thread Hedley Roberts
Message - From: Robin Pereira [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, January 15, 2003 11:42 AM Subject: RE: lingo-l re: 3d shockwave collision detection Was just reading the post and would also like to achieve the same effect could I be included in the help/ demo/ data/ file

RE: lingo-l re: 3d shockwave collision detection

2003-01-14 Thread Jeremy
PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of JerryZ Sent: Sunday, January 13, 2002 9:08 PM To: [EMAIL PROTECTED] Subject: lingo-l re: 3d shockwave collision detection Hi everyone, i have been suscribed to the email list for a week now and i have been reading all the answers and i am

lingo-l re: 3d shockwave collision detection

2003-01-13 Thread JerryZ
Hi everyone, i have been suscribed to the email list for a week now and i have been reading all the answers and i am amazed at how bright everyone is on here. I am a newbie to lingo and hope i can become as great as most everyone here. I am a 3d artist who wants to create interactive 3d