Re: lingo-l sound MIAW's

2002-05-15 Thread Carl D. Earnhart II
Thanks. I will try the currentTime workaround. another workaround: if a high channel (3-8) is being used to play a sound, grab it's currentTime then tell the Stage to quickly fade out this high channel while fading in the same sound at the same currentTime into channel 1 or 2 then do

lingo-l sound MIAW's

2002-05-14 Thread Carl D. Earnhart II
Hello ALL, I am working on a project that has audio narration. In this program, there is a help(MIAW), dictionary(MIAW), and so on The problem is this: if the audio is playing and the user clicks on the dictionary, the audio animation stop. When the user is finished in the

Re: lingo-l sound MIAW's

2002-05-14 Thread Buzz Kettles
If I remember correctly, If a MIAW is opened or closed, any sounds playing in channels 3-8 (playing either in the MIAW or in the Stage) will be terminated. Definitely a major annoyance that has been there since at least Director 7. 1 workaround: use channels 1 or 2 for background sounds that