lingo-l Lingo Cowboys (was timer)

2001-04-12 Thread Al Hospers
Can you imagine, trying to reconcile a totally OOP approach with a linear score? The brain hurts just thinking about it :) rant sorry, but I just don't agree with this. coding-wise I use a very OOP approach to things. however, many times it makes absolutely no sense to approach some animated

RE: lingo-l Lingo Cowboys (was timer)

2001-04-12 Thread Leon McComish
snip way too many ones done by "Lingo Cowboys" who insist on doing everything in 1 frame and OOP code. it's is generally overly complex way hard to work on. (not to mention that there are usually no comments bad variable names - but that's another rant grin) rant/ just my NSHO, Al

RE: lingo-l Lingo Cowboys (was timer)

2001-04-12 Thread Rick
Don't mention YHOO, they're downsizing fast! At 14:12 12/04/01 +0100, Leon McComish wrote: snip way too many ones done by "Lingo Cowboys" who insist on doing everything in 1 frame and OOP code. it's is generally overly complex way hard to work on. (not to mention that there are usually