- Original Message -
From: "Mahmood Akhtar" [EMAIL PROTECTED]
Sent: Wednesday, February 14, 2001 2:41 PM
Dear Erazo!
Sorry! it is not working with Shockwave Audio. It is speciafically for QT
only.
My apologies sir.
I imported a wav file as opposed to the swa file.
my mistake.
At 19:25 2/13/2001, Mahmood Akhtar wrote:
Hi Lingo Masters!
Here it is a problem, I am facing. I want to play ShockWave Audio file with
loop. It should play repeatedly without any break. Any way in lingo to solve
this problem?
Please help me.
Since it is a streaming format it's not well suited
At 09:35 Wednesday14.02.2001, you wrote:
Hi Lingo Masters!
Here it is a problem, I am facing. I want to play ShockWave Audio file with
loop. It should play repeatedly without any break. Any way in lingo to solve
this problem?
Please help me.
i had a similar problem with swa looping;
i created
on 2/15/01 4:55 AM, Matthias Amberg at [EMAIL PROTECTED] wrote:
At 09:35 Wednesday14.02.2001, you wrote:
Hi Lingo Masters!
Here it is a problem, I am facing. I want to play ShockWave Audio file with
loop. It should play repeatedly without any break. Any way in lingo to solve
this problem?
Hi Lingo Masters!
Here it is a problem, I am facing. I want to play ShockWave Audio file with
loop. It should play repeatedly without any break. Any way in lingo to solve
this problem?
Please help me.
Thanx regards.
Mahmood.
[To remove yourself from this list, or to change to digest mode,
- Original Message -
From: "Mahmood Akhtar" [EMAIL PROTECTED]
Sent: Wednesday, February 14, 2001 11:25 AM
I want to play ShockWave Audio file with
loop. It should play repeatedly without any break. Any way in lingo to
solve
this problem?
Simply set the LOOP property of your sound
Hi mehmood,
Drag the swa member on stage and apply this script to that sprite
on beginSprite me
-- play
sprite(me.spriteNum).member.play()
end
on exitFrame me
-- if playing then nothing
if sprite(me.spriteNum).member.state = 3 then
exit
else
-- if not play again
Hi John,
member("yourSoundMember").loop = TRUE
Mehmood is asking to loop swa member, not the audio members. there is no
loop property for swa members. Have you tried looping with this property?
In order to loop, drag the swa member on stage and apply this script to the
swa sprite
on
on 2/14/01 12:14 PM, [EMAIL PROTECTED] at [EMAIL PROTECTED]
wrote:
Sorry all for repeated posts. I thought my mails are not going out.
Mehmood, Does the sound has silence in the beginning and in the end? if so,
remove it to reduce the gap.
regards