I heard that creative were being awkard about giving out any info to Linux
developers about the SB Live, but since I have heard that they
have employed some hacker (Alan Cox?) to do future drivers.
That really doesn't help, does it. Sorry.
Luke(Boo) Farrar.
First, you have no idea who
On Thu, 22 Apr 1999, Mihai Badila wrote:
I heard that creative were being awkard about giving out any info to
Linux developers about the SB Live, but since I have heard that they
have employed some hacker (Alan Cox?) to do future drivers.
First, you have no idea who Alan is. Second,
I heard that creative were being awkard about giving out any info to Linux
developers about the SB Live, but since I have heard that they
have employed some hacker (Alan Cox?) to do future drivers.
That really doesn't help, does it. Sorry.
Luke(Boo) Farrar.
First, you have no
On Thu, 22 Apr 1999, David Given wrote:
Ahem.
I know two things.
1. It can live on rather small resources in terms RAM and CPU.
[...]
The Graphics Environment Manager was a simple,
but nice GUI for PC ( with 2 floppies
and 512 KB RAM at least ) and for the Atari ST.
Wouldnt it be a good
Jakob Eriksson wrote:
On Thu, 22 Apr 1999, David Given wrote:
Ahem.
I know two things.
1. It can live on rather small resources in terms RAM and CPU.
So can Windows/286 2.1 (512K/dual diskette) or Windows 1.04
(320K/dual diskette). (Both run on 16-bit real mode machines.)
That doesn't mean
On Thu, 22 Apr 1999, David Given wrote:
[...]
Ahem.
I know two things.
1. It can live on rather small resources in terms RAM and CPU.
True; but porting it to ELKS would require an awful lot of developer
resources, that we can't spare.
[...]
TSR...) and it's full of arbitrary
It may amuse people to learn that DR (now Caldera)
have just released the GEM source under the GPL.
http://www.devili.iki.fi/cpm/gemworld.html
What fun :)
Matthew.
[...]
I read (for the first time actually) how to program the API on Atari, and
thought it was nice.
I'll look into it myself, and since I'm not the one of the resources
you can't spare, no harm's done? :-)
Well, you may find my web page on GEM handy:
On Thu, 22 Apr 1999, Joshua E. Rodd wrote:
The GEM code is neat, and it *is* GPL'd, so maybe we can play
with it, but it's always more fun to write our own code than
port. =)
Sure, it's more fun, but if you port code, then you can actually get some
sort of relatively fast turnover of
On Fri, Apr 23, 1999 at 01:36:30AM +1000, David Murn wrote:
On Thu, 22 Apr 1999, Joshua E. Rodd wrote:
The GEM code is neat, and it *is* GPL'd, so maybe we can play
with it, but it's always more fun to write our own code than
port. =)
Sure, it's more fun, but if you port code, then
jer The GEM code is neat, and it *is* GPL'd
str I think we need a remoteable GUI like X
I don't know much about GEM, having only used it a bit on the Amstrad
1640 many years ago. I have used X more recently but know next to nothing
about its internals. What I want to know is how closely
unscribe
12 matches
Mail list logo