On 06/08/2010 12:10 AM, f...@kokkinizita.net wrote:
quantisation noise, making the latter irrelevant. If your A/D
converter is 24 bit, then analog noise will always dominate,
so again quantisation noise is irrelevant.
IMO, the important part is that practically none of the modern
converters,
On 06/12/2010 12:10 AM, Geoff Beasley wrote:
Olivier,
hard to tell from such a small fragment if it's regular or random.
it maybe irq swapping, or overload compression built into the card or...
what card is it? describe the signal chain.
I don't know which sound card/chip it is. It's running
On 06/07/2010 11:41 PM, Philipp wrote:
My guess is that quantisation noise is only something present between
the input signal and its digital representation, and hence no change of
the digital representations can do anything about it.
It also applies always when the change in digital
Excerpts from Philipp's message of 2010-06-05 13:18:02 +0200:
Hi,
this is all about making Linux Audio more useful.
The idea came about because on the one hand there are parts of Linux
audio that really need some coders attention and on the other hand there
are coders who don't know where to
On 2010-06-13, at 00:20, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 12:09:12AM +0100, Steve Harris wrote:
On 2010-06-13, at 00:00, f...@kokkinizita.net wrote:
Half of the URLs quoted above refer to inexistent pages.
That's bad karma, but not essential.
What is the purpose of
On 06/13/2010 12:42 PM, Philipp Überbacher wrote:
Excerpts from Philipp's message of 2010-06-05 13:18:02 +0200:
Hi,
this is all about making Linux Audio more useful.
The idea came about because on the one hand there are parts of Linux
audio that really need some coders attention and on the
On 06/10/2010 04:11 AM, Patrick Shirkey wrote:
On Tue, June 8, 2010 1:35 pm, Robin Gareus wrote:
On 06/08/2010 10:31 AM, Patrick Shirkey wrote:
On Mon, June 7, 2010 8:09 am, Robin Gareus wrote:
On 06/07/2010 05:26 AM, Patrick Shirkey wrote:
But that is
really just replicating existing
On Sat, Jun 12, 2010 at 10:08:59PM -0500, Gabriel M. Beddingfield wrote:
However, I don't see many options for redefining how
LV2_Descriptor::run is called. About the only way to redefine this
would be to create an empty run() method and have your subversive
sub-plugin API define an
On Sun, Jun 13, 2010 at 8:59 AM, f...@kokkinizita.net wrote:
In fact, I don't see how something like automation 'touch'
can be provided without race conditions just by letting the
host intercepting the DSP - GUI communication consisting of
get/set messages for control port values. Specific
It seems, that Jack Keyboard handle clicks instead key presses/releases. I also
have this problem, but only with Jack Keyboard. VMPK and vkeybd work well.
Jack Keyboard has also grab mode, but I could not enable it due to error:
jack-keyboard: XKeysymToKeycode failed. Please report this to the
On Sun, Jun 13, 2010 at 5:38 PM, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 09:11:24AM -0400, Paul Davis wrote:
its difficult to see why you wouldn't simply define your own plugin
API. the discovery process has to be one of the least interesting
parts of LV2 (or any plugin API that
On 06/13/2010 01:13 AM, Igor Brkic wrote:
On 13.06.2010 00:20, f...@kokkinizita.net wrote:
I've been reading the LV2 docs for the N-th time, as well
as lots of examples, and it all remains complete completely
incomprehensible to my problably too primitive mind.
So I have a simple question:
On Sun, 13 Jun 2010, f...@kokkinizita.net wrote:
would be to create an empty run() method and have your subversive
sub-plugin API define an alternate one.
There's nothing subversive about it.
It was just a good-natured jab. Given some of your past
comments about this aspect of LV2, I've
On Sun, Jun 13, 2010 at 6:05 AM, Steve Harris st...@plugin.org.uk wrote:
On 2010-06-13, at 00:20, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 12:09:12AM +0100, Steve Harris wrote:
On 2010-06-13, at 00:00, f...@kokkinizita.net wrote:
Half of the URLs quoted above refer to
Hello Everyone,
In my new job I've been assigned to create a proof of concept mp3 player
using an existing product from our company. Trouble is, I've not done
anything with audio before and the timeframe is tight. I guess my new boss
thinks it's a piece of cake - it's only software, after all,
On 13 June 2010 21:17, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 12:58:11PM -0400, Jeremy wrote:
I would like to add that as a beginner to LV2 plugins, I found the use of
urls to be *extremely* confusing.
Glad to know I'm not the only one.
If your goal is to have documentation
On Sun, Jun 13, 2010 at 4:17 PM, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 12:58:11PM -0400, Jeremy wrote:
I would like to add that as a beginner to LV2 plugins, I found the use of
urls to be *extremely* confusing.
Glad to know I'm not the only one.
i think that the problem here
On Sun, Jun 13, 2010 at 05:08:55PM -0400, Paul Davis wrote:
people who don't understand any field of formal jargon say the same
thing about that jargon. these descriptions are formal jargon. you're
not meant to just get them by just looking at them. they are also
not there to convey meaning
Sustain Controller would be nice too. Fixed at CC64 or added to the mod
matrix.
:)
On Sat, Jun 12, 2010 at 7:10 PM, Ralf Mardorf ralf.mard...@alice-dsl.netwrote:
Hi :)
are the coders of Calf Monosynth at that list?
Before I read maximize flexibility while minimizing the number of
On 06/14/2010 12:02 AM, Paul Davis wrote:
how do you describe that a plugin can use extension X? what is the
name of extension X? how do you describe the fact that a plugin is
considered by its author to belong to a particular category within a
particular categorization of plugins? what is
On Sun, Jun 13, 2010 at 5:08 PM, Paul Davis p...@linuxaudiosystems.comwrote:
On Sun, Jun 13, 2010 at 4:17 PM, f...@kokkinizita.net wrote:
On Sun, Jun 13, 2010 at 12:58:11PM -0400, Jeremy wrote:
I would like to add that as a beginner to LV2 plugins, I found the use
of
urls to be
I have written a FFTW based block convolution jack client, but I am
having difficulty processing the last jackframes%L samples of the jack
buffer. I have read that it might be an idea to collect the samples
What do you mean by the last jackframes%L samples ??
The algorithm I am using is the
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