Am 23.04.2015 um 13:49 schrieb Thorsten Wilms:
On 23.04.2015 11:50, Vytautas Jancauskas wrote:
Who would think that having to operate a circular knob by moving the
mouse in a little circle is convenient? It's also a bit harder to
implement. Is there some argument for it I am not aware of?
On 4/23/2015 2:10 PM, Hermann Meyer wrote:
Am 23.04.2015 um 13:49 schrieb Thorsten Wilms:
On 23.04.2015 11:50, Vytautas Jancauskas wrote:
Who would think that having to operate a circular knob by moving the
mouse in a little circle is convenient? It's also a bit harder to
implement. Is
On Thu, 23 Apr 2015, Ivica Ico Bukvic wrote:
One thing that comes really handy here is using a modifier, like shift or
ctrl that does micro-adjustments vs. regular adjustments. Ideally, when this
is coupled with an editable number box, you get the best of both worlds.
Yes that is helpful...
On 23.04.2015 20:51, Ivica Ico Bukvic wrote:
One thing that comes really handy here is using a modifier, like shift
or ctrl that does micro-adjustments vs. regular adjustments. Ideally,
when this is coupled with an editable number box, you get the best of
both worlds.
Support for modifiers is
One issue is the placement of the knob relative to the edges of the screen
and what you do when the pointer (ignoring touch) reaches them.
That is why being able to adjust with both horizontal and vertical
movement is a plus. Take a look at zita-mu1 for an example. It is also
important to
On Thu, Apr 23, 2015 at 07:47:50AM +0200, Thijs van severen wrote:
People writing 'GUI standards' and trying to force them on everyone
should have a look at e.g. a modern 'glass cockpit'.
We are not talking about someone that suddenly decided to make up there own
set rules and then tried
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On Wed, Apr 22, 2015 at 11:39 PM, Fons Adriaensen f...@linuxaudio.org
wrote:
On Wed, Apr 22, 2015 at 06:34:25AM -0700, Len Ovens wrote:
A knob is ok if it works similar. Knobs that insist that I touch the
knob pointer and move that in a tiny arch to adjust and where the
pointer flips from
Gianfranco,
Thanks for your comment. I wholeheartedly agree. Target audience is a super
important question in these matters.
On Thu, Apr 23, 2015 at 1:01 PM, Gianfranco Ceccolini
gianfra...@portalmod.com.br wrote:
Hi eveyone
Although I normally refrain from entering this kind of
On Thu, Apr 23, 2015 at 12:50:06PM +0300, Vytautas Jancauskas wrote:
On Wed, Apr 22, 2015 at 11:39 PM, Fons Adriaensen f...@linuxaudio.org
wrote:
On Wed, Apr 22, 2015 at 06:34:25AM -0700, Len Ovens wrote:
A knob is ok if it works similar. Knobs that insist that I touch the
knob
Hi eveyone
Although I normally refrain from entering this kind of discussions, I just
can help myself from entering this particular one :-)
I think that the point that most of us are missing is that, prior to decide
the features on a particular product (a software in the discussed cases),
one
On 23.04.2015 12:01, Gianfranco Ceccolini wrote:
I think that the point that most of us are missing is that, prior to
decide the features on a particular product (a software in the discussed
cases), one needs to decide THE TARGET AUDIENCE of such product.
There are cases where defining a
On 23.04.2015 11:50, Vytautas Jancauskas wrote:
Who would think that having to operate a circular knob by moving the
mouse in a little circle is convenient? It's also a bit harder to
implement. Is there some argument for it I am not aware of?
Properly done radial knobs do not force you to move
Hi *,
Some good points, and interesting points of view. @Thijs van Severen:
I completed various UX / UI modules during my undergrad - that,
together with the most obvious lacks (IMO) of Linux Audio UX is what
prompted my composing of that exact list.
Tracey Hytry wrote:
a brief splash screen
On Thu, April 23, 2015 22:59, Fons Adriaensen wrote:
And in the case I mentioned (flight deck displays and user interfaces)
were are talking about *specialists* in ergonomics who have conducted a not
one but a series of studies and experiments involving a large group of
*expert* users and
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