It really blew my mind when Juhana Sadeharju <[EMAIL PROTECTED]> said:
> >From:Erik de Castro Lopo <[EMAIL PROTECTED]>
> >
> >I am currently adding support for Sonic Foundry's 64 bit wave files to
> >libsndfile:
> [ ... ]
> >I currently have one example of this file format and I need mor
>From: Erik de Castro Lopo <[EMAIL PROTECTED]>
>
>I am currently adding support for Sonic Foundry's 64 bit wave files to
>libsndfile:
[ ... ]
>I currently have one example of this file format and I need more.
Could you or anybody else just install a demo version and generate
the test files? (My
On Wednesday 24 October 2001 02:08 am, you wrote:
[snip]
IEEE float was only available in the format provided
48_32bit_stereo
http://llornkcor.com/w64/w64.html
My ftp site is having problems, so http is it.
If you need any more, or need bigger files, or have questions, email me.
My favorite (a
> If anybody wishes to help this Free Software project by supplying examples files
> I would be very pleased to hear from them.
Me too, if possible. There's a tarball of many of my test sound
files: sf.tar.gz at ccrma-ftp.
On Tuesday 23 October 2001 04:00 pm, Erik de Castro Lopo wrote:
> Hi People,
> I currently have one example of this file format and I need more. The
> single file I have is a 16 bit stereo file. I need some more files and what
> I'm looking for (if they are available) is as follows:
>
>- a mon
Hi People,
I am currently adding support for Sonic Foundry's 64 bit wave files to
libsndfile:
http://www.zip.com.au/~erikd/libsndfile/
This file format is used by the program ACID and usually comes with a w64
filename extension and if you do a hexdup of the first part of the file,
they l