Re: [2.6 patch] OSS gameport fixes

2005-03-10 Thread Vojtech Pavlik
On Thu, Mar 10, 2005 at 10:36:57AM -0500, Dmitry Torokhov wrote: > On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk <[EMAIL PROTECTED]> wrote: > > This patch adds dummy gameport_register_port, gameport_unregister_port > > and gameport_set_phys functions to gameport.h for the case when a driver > >

Re: [2.6 patch] OSS gameport fixes

2005-03-10 Thread Dmitry Torokhov
On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk <[EMAIL PROTECTED]> wrote: > This patch adds dummy gameport_register_port, gameport_unregister_port > and gameport_set_phys functions to gameport.h for the case when a driver > can't use gameport. > > This fixes the compilation of some OSS drivers

Re: [2.6 patch] OSS gameport fixes

2005-03-10 Thread Dmitry Torokhov
On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk [EMAIL PROTECTED] wrote: This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with

Re: [2.6 patch] OSS gameport fixes

2005-03-10 Thread Vojtech Pavlik
On Thu, Mar 10, 2005 at 10:36:57AM -0500, Dmitry Torokhov wrote: On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk [EMAIL PROTECTED] wrote: This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use

[2.6 patch] OSS gameport fixes

2005-03-09 Thread Adrian Bunk
This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch

[2.6 patch] OSS gameport fixes

2005-03-09 Thread Adrian Bunk
This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch