Hi!
> When the console is in VT_AUTO+KD_GRAPHICS mode, switching to the
> SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting indefinitely
> or until the task is interrupted. This patch tests if a console switch
> can occur in set_console() and returns early if a console switch is not
> p
Hi All,
When the console is in VT_AUTO+KD_GRAPHICS mode, switching to the
SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting indefinitely
or until the task is interrupted. This patch tests if a console switch
can occur in set_console() and returns early if a console switch is not
possibl
Hi1
> > It should explain why it is okay to proceed when we can't change to
> > text console.
> >
> See updated comment in attached patch. It's really up to the caller to
> decide what to do if we can't switch the console - currently all callers
> ignore the return code so I assume that it's oka
Hi!
> > ...how does qpe know when to repaint the screen, anyway?
>
> QPE doesn't need to repaint the screen after wake-up - the framebuffer
> memory is retained so the PXA270 lcd controller simply displays what was
> last on the screen when it is re-enabled.
That probably means QPE is broken on
On Fri, 2007-09-03 at 13:19 -0800, Pavel Machek wrote:
> Hi!
>
> >
> > -void set_console(int nr)
> > +extern char vt_dont_switch;
> > +
>
> What does this variable do and why do we want to use it here?
>
It's needed in set_console(). Console switch will fail if this is true.
> 'if ('
>
> > +
On Fri, 2007-09-03 at 21:13 +, Pavel Machek wrote:
> Hi!
>
> > > > So... if current console is graphical, we leave X accessing the
> > > > console... That's bad, because video state is not going to be
> > > > restored...?
> > >
> > > A graphical console is not necessarily X. Is there any requ
Hi!
> > So... if current console is graphical, we leave X accessing the
> > console... That's bad, because video state is not going to be
> > restored...?
>
> A graphical console is not necessarily X. Is there any requirement for
> there to be a single VT that isn't in text mode? The vt switchin
Hi!
> > > So... if current console is graphical, we leave X accessing the
> > > console... That's bad, because video state is not going to be
> > > restored...?
> >
> > A graphical console is not necessarily X. Is there any requirement for
> > there to be a single VT that isn't in text mode? The
Hi!
> > > So... if current console is graphical, we leave X accessing the
> > > console... That's bad, because video state is not going to be
> > > restored...?
> >
> > A graphical console is not necessarily X. Is there any requirement for
> > there to be a single VT that isn't in text mode? The
On Fri, 2007-09-03 at 15:34 +, Matthew Garrett wrote:
> On Fri, Mar 09, 2007 at 10:08:05AM +0100, Pavel Machek wrote:
>
> > So... if current console is graphical, we leave X accessing the
> > console... That's bad, because video state is not going to be
> > restored...?
>
> A graphical consol
Matthew Garrett wrote:
> On Fri, Mar 09, 2007 at 10:08:05AM +0100, Pavel Machek wrote:
>
> > So... if current console is graphical, we leave X accessing the
> > console... That's bad, because video state is not going to be
> > restored...?
>
> A graphical console is not necessarily X. Is there a
On Fri, Mar 09, 2007 at 10:08:05AM +0100, Pavel Machek wrote:
> So... if current console is graphical, we leave X accessing the
> console... That's bad, because video state is not going to be
> restored...?
A graphical console is not necessarily X. Is there any requirement for
there to be a sing
Hi!
> When the console is in VT_AUTO/KD_GRAPHICS mode, switching to the
> SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting indefinately
> or until the task is interrupted. The following patch tests if a
> console switch can occur in set_console() and returns early if a console
> switch
Daniel Drake wrote:
> Andrew Johnson wrote:
> > When the console is in VT_AUTO/KD_GRAPHICS mode, switching to the
> > SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting
indefinately
> > or until the task is interrupted. The following patch tests if a
> > console switch can occur in set_co
Andrew Johnson wrote:
When the console is in VT_AUTO/KD_GRAPHICS mode, switching to the
SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting indefinately
or until the task is interrupted. The following patch tests if a
console switch can occur in set_console() and returns early if a conso
Hi Pavel,
When the console is in VT_AUTO/KD_GRAPHICS mode, switching to the
SUSPEND_CONSOLE fails, resulting in vt_waitactive() waiting indefinately
or until the task is interrupted. The following patch tests if a
console switch can occur in set_console() and returns early if a console
switch is
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