Hi Geert,
On 04/01/2021 09:18, Geert Uytterhoeven wrote:
> Hi Daniel,
>
> On Wed, Dec 30, 2020 at 4:39 PM Daniel Lezcano
> wrote:
>> 32 bits architectures do not support u64 division, so the macro
>> DIV_ROUND_CLOSEST is not adequate as the compiler will replace the
>> call to an unexisting f
Hi Daniel,
On Wed, Dec 30, 2020 at 4:39 PM Daniel Lezcano
wrote:
> 32 bits architectures do not support u64 division, so the macro
> DIV_ROUND_CLOSEST is not adequate as the compiler will replace the
> call to an unexisting function for the platform, leading to an
> unresolved symbols.
>
> Fix th
On Wed, Dec 30, 2020 at 4:38 PM Daniel Lezcano
wrote:
>
> 32 bits architectures do not support u64 division, so the macro
> DIV_ROUND_CLOSEST is not adequate as the compiler will replace the
> call to an unexisting function for the platform, leading to an
> unresolved symbols.
>
> Fix this by usin
32 bits architectures do not support u64 division, so the macro
DIV_ROUND_CLOSEST is not adequate as the compiler will replace the
call to an unexisting function for the platform, leading to an
unresolved symbols.
Fix this by using the compatible macros:
DIV64_U64_ROUND_CLOSEST and DIV_ROUND_CLOS
4 matches
Mail list logo