On Mon, Jun 03, 2019 at 05:48:25PM +0200, Jernej Škrabec wrote:
> Dne ponedeljek, 03. junij 2019 ob 14:18:59 CEST je Maxime Ripard napisal(a):
> > > +static void cedrus_buf_cleanup(struct vb2_buffer *vb)
> > > +{
> > > + struct vb2_queue *vq = vb->vb2_queue;
> > > +
> > > + if
Dne sreda, 05. junij 2019 ob 23:10:17 CEST je Paul Kocialkowski napisal(a):
> Hi,
>
> Le lundi 03 juin 2019 à 17:48 +0200, Jernej Škrabec a écrit :
> > Dne ponedeljek, 03. junij 2019 ob 14:18:59 CEST je Maxime Ripard
napisal(a):
> > > Hi,
> > >
> > > On Thu, May 30, 2019 at 11:15:15PM +0200,
Hi,
Le lundi 03 juin 2019 à 17:48 +0200, Jernej Škrabec a écrit :
> Dne ponedeljek, 03. junij 2019 ob 14:18:59 CEST je Maxime Ripard napisal(a):
> > Hi,
> >
> > On Thu, May 30, 2019 at 11:15:15PM +0200, Jernej Skrabec wrote:
> > > H264 and HEVC engines need additional buffers for each capture
Dne ponedeljek, 03. junij 2019 ob 14:18:59 CEST je Maxime Ripard napisal(a):
> Hi,
>
> On Thu, May 30, 2019 at 11:15:15PM +0200, Jernej Skrabec wrote:
> > H264 and HEVC engines need additional buffers for each capture buffer.
> > H264 engine has this currently solved by allocating fixed size
Hi,
On Thu, May 30, 2019 at 11:15:15PM +0200, Jernej Skrabec wrote:
> H264 and HEVC engines need additional buffers for each capture buffer.
> H264 engine has this currently solved by allocating fixed size pool,
> which is not ideal. Most of the time pool size is much bigger than it
> needs to
H264 and HEVC engines need additional buffers for each capture buffer.
H264 engine has this currently solved by allocating fixed size pool,
which is not ideal. Most of the time pool size is much bigger than it
needs to be.
Ideally, extra buffer should be allocated at buffer initialization, but
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