On Tue, Sep 18, 2012 at 05:40:42PM +0800, Lai Jiangshan wrote:
> On 09/17/2012 11:46 PM, Lai Jiangshan wrote:
> > Patch1 fix new found possible bug.
> >
> > Patch2 use async algorithm to replace the synchronous algorithm to rebind
> > idle workers.
> >
> > The synchronous algorithm requires 3
On 09/17/2012 11:46 PM, Lai Jiangshan wrote:
> Patch1 fix new found possible bug.
>
> Patch2 use async algorithm to replace the synchronous algorithm to rebind
> idle workers.
>
> The synchronous algorithm requires 3 hand shakes, it introduces much
> complicated.
>
> The new async algorithm
On 09/17/2012 11:46 PM, Lai Jiangshan wrote:
Patch1 fix new found possible bug.
Patch2 use async algorithm to replace the synchronous algorithm to rebind
idle workers.
The synchronous algorithm requires 3 hand shakes, it introduces much
complicated.
The new async algorithm does not do
On Tue, Sep 18, 2012 at 05:40:42PM +0800, Lai Jiangshan wrote:
On 09/17/2012 11:46 PM, Lai Jiangshan wrote:
Patch1 fix new found possible bug.
Patch2 use async algorithm to replace the synchronous algorithm to rebind
idle workers.
The synchronous algorithm requires 3 hand shakes, it
Patch1 fix new found possible bug.
Patch2 use async algorithm to replace the synchronous algorithm to rebind
idle workers.
The synchronous algorithm requires 3 hand shakes, it introduces much
complicated.
The new async algorithm does not do any synchronization. it removes
the idle workers from
Patch1 fix new found possible bug.
Patch2 use async algorithm to replace the synchronous algorithm to rebind
idle workers.
The synchronous algorithm requires 3 hand shakes, it introduces much
complicated.
The new async algorithm does not do any synchronization. it removes
the idle workers from
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