Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-19 Thread Thomas Voegtle
On Wed, 19 Jan 2005, Herbert Xu wrote: > On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote: > > > > No, that does not fix it. :-( In fact, it doesn't seem to alter the > > problem at all... > > OK. In that case I agree with your patch. The overruns that I > attributed to it

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-19 Thread Thomas Voegtle
On Wed, 19 Jan 2005, Herbert Xu wrote: On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote: No, that does not fix it. :-( In fact, it doesn't seem to alter the problem at all... OK. In that case I agree with your patch. The overruns that I attributed to it were

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-18 Thread Herbert Xu
On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote: > > No, that does not fix it. :-( In fact, it doesn't seem to alter the > problem at all... OK. In that case I agree with your patch. The overruns that I attributed to it were probably caused by other bugs that's been fixed

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-18 Thread John W. Linville
On Tue, Jan 18, 2005 at 10:23:23AM +1100, Herbert Xu wrote: > On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote: > > > > Enemy Territory is available for free (as in beer) download from > Sure, I don't mind trying it out :) > > In the mean time, does this patch fix your problem

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-18 Thread John W. Linville
On Tue, Jan 18, 2005 at 10:23:23AM +1100, Herbert Xu wrote: On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote: Enemy Territory is available for free (as in beer) download from Sure, I don't mind trying it out :) In the mean time, does this patch fix your problem as well?

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-18 Thread Herbert Xu
On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote: No, that does not fix it. :-( In fact, it doesn't seem to alter the problem at all... OK. In that case I agree with your patch. The overruns that I attributed to it were probably caused by other bugs that's been fixed since.

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread Herbert Xu
On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote: > > Enemy Territory is available for free (as in beer) download from > www.enemy-territory.com. Sound plays almost immediately once the > game is started. > > Is this sufficient? Sure, I don't mind trying it out :) In the mean

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread John W. Linville
On Tue, Jan 18, 2005 at 07:39:30AM +1100, Herbert Xu wrote: > On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote: > > "Some" OSS applications have trouble with later versions of the > > i810_audio driver. Wolfenstein Enemy Territory from idSoftware is > > one such application. > >

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread Herbert Xu
On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote: > "Some" OSS applications have trouble with later versions of the > i810_audio driver. Wolfenstein Enemy Territory from idSoftware is > one such application. Would it be possible to create a minimal program (something that

[rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread John W. Linville
"Some" OSS applications have trouble with later versions of the i810_audio driver. Wolfenstein Enemy Territory from idSoftware is one such application. I did a little legwork in BK and tracked-down the exact change which caused the break. The changelog comments are dismissive to the original

[rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread John W. Linville
Some OSS applications have trouble with later versions of the i810_audio driver. Wolfenstein Enemy Territory from idSoftware is one such application. I did a little legwork in BK and tracked-down the exact change which caused the break. The changelog comments are dismissive to the original

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread Herbert Xu
On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote: Some OSS applications have trouble with later versions of the i810_audio driver. Wolfenstein Enemy Territory from idSoftware is one such application. Would it be possible to create a minimal program (something that triggers a

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread John W. Linville
On Tue, Jan 18, 2005 at 07:39:30AM +1100, Herbert Xu wrote: On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote: Some OSS applications have trouble with later versions of the i810_audio driver. Wolfenstein Enemy Territory from idSoftware is one such application. Would it be

Re: [rfc] i810_audio: offset LVI from CIV to avoid stalled start

2005-01-17 Thread Herbert Xu
On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote: Enemy Territory is available for free (as in beer) download from www.enemy-territory.com. Sound plays almost immediately once the game is started. Is this sufficient? Sure, I don't mind trying it out :) In the mean time,