RE: I want it now ...

2002-01-21 Thread Ivor Williams
Merijn Broeren [mailto:[EMAIL PROTECTED]] wrote > > Maybe you can ask the powers that be whether the ^=~ operator has a > > name? > > I've already named it last year, and you just have to follow suit: > > the dragon operator > > See, it's a point headed dragon that breathes fire to the right. >

Re: I want it now ...

2002-01-21 Thread Merijn Broeren
Quoting Paul Johnson ([EMAIL PROTECTED]): > On Sat, Jan 19, 2002 at 02:48:48AM +, Andrew Wilson wrote: > > > Some stuff has changed. We were in a guru session with Larry and > > Damien about Apoc 4 earlier in the week[1] and they mentioned that > > some stuff has changed. I can't remember o

Re: I want it now ...

2002-01-19 Thread Chris Carline
On Sat, Jan 19, 2002 at 10:05:18AM +, Robin wrote: > Robin Houston wrote: > > > On Sat, Jan 19, 2002 at 07:59:52AM +0100, Paul Johnson wrote: > > > Maybe you can ask the powers that be whether the ^=~ operator has a > > > name? > > > > It's obviously a firework. > > what is ? ... oh .. that

Re: I want it now ...

2002-01-19 Thread Robin
Robin Houston wrote: > On Sat, Jan 19, 2002 at 07:59:52AM +0100, Paul Johnson wrote: > > Maybe you can ask the powers that be whether the ^=~ operator has a > > name? > > It's obviously a firework. what is ? ... oh .. that .. you mean the rat operator?

Re: I want it now ...

2002-01-19 Thread Robin Houston
On Sat, Jan 19, 2002 at 07:59:52AM +0100, Paul Johnson wrote: > Maybe you can ask the powers that be whether the ^=~ operator has a > name? It's obviously a firework. .robin.

Re: I want it now ...

2002-01-18 Thread Paul Johnson
On Sat, Jan 19, 2002 at 02:48:48AM +, Andrew Wilson wrote: > Some stuff has changed. We were in a guru session with Larry and > Damien about Apoc 4 earlier in the week[1] and they mentioned that > some stuff has changed. I can't remember off hand exactly all > that's changed but just to giv

Re: I want it now ...

2002-01-18 Thread Andrew Wilson
On Fri, Jan 18, 2002 at 08:28:37PM +0100, Paul Johnson wrote: > As an aside, I wonder how much of the full design Larry has already? > It's easy to see why each apocalypse takes a while to produce, and as > far as I can see nothing has been retracted from any of the previous > apocalypses. Rule 2