On Jan 18, 2013, at 02:17, Clemens Lang wrote:
> On Thu, Jan 17, 2013 at 08:21:32PM -0500, Lawrence Velázquez wrote:
>> If I'm not mistaken, gedit 3 requires GNOME 3, which we don't have in
>> MacPorts.
>
> What else besides a working GTK3 do we need for gedit
On Thu, Jan 17, 2013 at 08:21:32PM -0500, Lawrence Velázquez wrote:
> If I'm not mistaken, gedit 3 requires GNOME 3, which we don't have in
> MacPorts.
What else besides a working GTK3 do we need for gedit 3? We certainly do
have gtk3.
use
> it's not good or.., just curious, and keen to use gedit 3 for my haxe coding,
> I think it may have more features setup than textmate. I don't really know
> anything about GNOME versions is there some history or something I should be
> aware of that may make more sen
Ok so GNOME 3 is not a macport because no one wants to make it one or
because it's not good or.., just curious, and keen to use gedit 3 for
my haxe coding, I think it may have more features setup than
textmate. I don't really know anything about GNOME versions is there
some
On Jan 17, 2013, at 7:34 PM, j...@justinfront.net wrote:
> Hi I would like to use this
>
> http://code.google.com/p/haxegedit/
>
> but macports only seems to support gedit 2 not 3? Can I request that gedit
> is updated, ideally with this plugin integrated.
If I'
Hi I would like to use this
http://code.google.com/p/haxegedit/
but macports only seems to support gedit 2 not 3? Can I request that
gedit is updated, ideally with this plugin integrated.
Best
Justin
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