Re: [maemo-developers] 800x480

2005-06-06 Thread Tapani Paelli
ext Matt Croydon wrote: emulators that I tried out (http://www.postneo.com/2005/05/27/maemo-emulation). Also check out Nice stuff :-) I hope we will have a working and playable c64-emulator on 770. I've been running vice [1] on the device itself, but with only ~3-4 fps (playing 'hero' gam

Re: [maemo-developers] 800x480

2005-06-01 Thread sampo . nurmentaus
Hi, speaking in SDL, I?ve been a SDL programmer for a while, before going to Nokia Series 60. And I want to go back to SDL. how do I create a SDL project under Maemo? what files are needed? what are the diferences? I took the ltris debian source package and compiled it against SDL in scratchb

Re: [maemo-developers] 800x480

2005-05-31 Thread Johan Hedberg
On Tue, May 31, 2005, Daniel Monteiro wrote: > any idea if Maemo or the 770 works with Bluetooth keyboards? Currently there's no support for it. However, it should be pretty easy to hack together since BlueZ already supports it. The biggest task would probably be creating a decent UI for it. BT ke

Re: [maemo-developers] 800x480

2005-05-31 Thread Daniel Monteiro
sorry for my bad english. you answered everything I wanted to know thanks a lot! I guess I´m one of the firsts brazillians (except from people of Nokia Brasil) to try Maemo =-) Salonen Kuisma wrote: Hi, for data files this is all about how you handle them. Since under maemo users rarely ex

Re: [maemo-developers] 800x480

2005-05-31 Thread Daniel Monteiro
I like the "ignore all this shit" idea ;-) oh...and icebreaker didn´t worked. it complained about "game_startup" i´ve got the files at the Indt server.I also got a game they did. neither worked. any idea if Maemo or the 770 works with Bluetooth keyboards? Salonen Kuisma wrote: Hi, ext Ti

Re: [maemo-developers] 800x480

2005-05-31 Thread Salonen Kuisma
Hi, for data files this is all about how you handle them. Since under maemo users rarely execute any binaries from local working dir, you should just have some data dir for you app and load files from APP_DIR/and_so_on. I assume you are doing a game since you are using SDL, if so, you should

Re: [maemo-developers] 800x480

2005-05-31 Thread Daniel Monteiro
Well, I´ve translated the SDL docs to portuguese. they are quite pure of new plataforms about the F6, it can´t detect FULLSCREEN, but will listen for F6 and can switch to fullscreen anytime. but about the project files? Can I just drop all the files from my project, compile them, link to the "

Re: [maemo-developers] 800x480

2005-05-31 Thread Salonen Kuisma
Hi, ext Timo Savola wrote: On Mon, 2005-05-30 at 20:15 -0300, Daniel Monteiro wrote: how do I create a SDL project under Maemo? what files are needed? what are the diferences? It's no different from creating a SDL program in Linux. You might want to set the proper window size (720x420 win

Re: [maemo-developers] 800x480

2005-05-31 Thread Timo Savola
On Mon, 2005-05-30 at 20:15 -0300, Daniel Monteiro wrote: > how do I create a SDL project under Maemo? what files are needed? what > are the diferences? It's no different from creating a SDL program in Linux. You might want to set the proper window size (720x420 windowed, 800x480 full-screen),

Re: [maemo-developers] 800x480

2005-05-30 Thread Daniel Monteiro
speaking in SDL, I´ve been a SDL programmer for a while, before going to Nokia Series 60. And I want to go back to SDL. how do I create a SDL project under Maemo? what files are needed? what are the diferences? _

Re: [maemo-developers] 800x480

2005-05-30 Thread Santtu Lakkala
On Sat, 28 May 2005, Aleksandr Koltsoff wrote: As for the F6/Fullscreen-hw-button, I'd imagine that that event is handled by the hildon af stuff in maemo, so this would require the application to link against them and call the appropriate functions (hildon_appview_set_fullscreen). The F6 (fulls

Re: [maemo-developers] 800x480

2005-05-30 Thread Juha Yrjölä
On Sat, 2005-05-28 at 22:46 +0300, Asko Kauppi wrote: > Ability to swap horizontal/vertical (at least in full screen mode) > would be an almost must-have for this device. I know SDL could do > it, at some level, but there are issues s.a. blitting images on the > screen that might be more el

Re: [maemo-developers] 800x480

2005-05-29 Thread Asko Kauppi
Fullscreen mode is all I wanted, but the points on keyboard/ recognition are good ones. So is the link to xrandr, will check. :) Aleksandr Koltsoff kirjoitti 30.5.2005 kello 8.25: On Saturday 28 May 2005 22:46, Asko Kauppi wrote: Ability to swap horizontal/vertical (at least in full scre

Re: [maemo-developers] 800x480

2005-05-29 Thread Aleksandr Koltsoff
On Saturday 28 May 2005 22:46, Asko Kauppi wrote: > Ability to swap horizontal/vertical (at least in full screen mode) > would be an almost must-have for this device. I know SDL could do > it, at some level, but there are issues s.a. blitting images on the > screen that might be more elaborate. >