We tried changing our renderer to GD because it wasn't causing the lock-ups
that AGG is producing, and I thought that had solved our problems. With the
release of MGOS 2.0, I wanted to test our maps to verify everything was
working before we upgraded on our production machines, and I noticed that
-Original Message-
From: [EMAIL PROTECTED] [mailto:mapguide-users-
[EMAIL PROTECTED] On Behalf Of Jonathan Manafi
Sent: Monday, February 25, 2008 12:54 PM
To: MapGuide Users Mail List
Subject: Re: [mapguide-users] map refresh timeout
As an update:
We began testing our
: [EMAIL PROTECTED] [mailto:mapguide-users-
[EMAIL PROTECTED] On Behalf Of Jonathan Manafi
Sent: Monday, February 25, 2008 12:54 PM
To: MapGuide Users Mail List
Subject: Re: [mapguide-users] map refresh timeout
As an update:
We began testing our data upgrading to MGOS 2.0 RC4
As an update:
We began testing our data upgrading to MGOS 2.0 RC4 without using the
fusion library, and we are noticing the same issues. The AGG renderer
actually causes mgserver.exe to lock up at small zoom scales; today it
happened at 1:254, whereas the GD renderer has yet to lock up, but
-Original Message-
From: [EMAIL PROTECTED] [mailto:mapguide-users-
[EMAIL PROTECTED] On Behalf Of Jonathan Manafi
Sent: Monday, February 25, 2008 12:54 PM
To: MapGuide Users Mail List
Subject: Re: [mapguide-users] map refresh timeout
As an update:
We began testing our data
with lots of
labels at high zoom), which will be fixed very soon.
Traian
-Original Message-
From: [EMAIL PROTECTED] [mailto:mapguide-users-
[EMAIL PROTECTED] On Behalf Of Jonathan Manafi
Sent: Monday, February 25, 2008 12:54 PM
To: MapGuide Users Mail List
Subject: Re: [mapguide-users
Hi Jonathan,
Are these layers something that you would be able to package up into an
.mgp that includes the SDF files, layer definitions, and a map that
shows the problem?
Jason
-Original Message-
From: Jonathan Manafi
Subject: Re: [mapguide-users] map refresh timeout
I have narrowed