Ok, sounds like I'll have to copy what those do, as I'm not planning on
working with Cartesian or even curvilinear coordinates.
On Tue, Jun 30, 2015 at 11:36 AM, Benjamin Root ben.r...@ou.edu wrote:
twinx()/twiny() I think is your best bet. It isn't a fully generic
solution, but I think it
twinx()/twiny() I think is your best bet. It isn't a fully generic
solution, but I think it addresses most needs.
Ben Root
On Mon, Jun 29, 2015 at 6:00 PM, T J tjhn...@gmail.com wrote:
When I read the transformations documentation:
Well, the way those work is essentially overlay one axes object over
another along with some extra fanagiling to link up the shared axis and put
ticks on opposing sides. If your projection is already available as an
axes, then you are good to go that way. However, it sounds what you want is
to