Re: [Matplotlib-users] matplotlib 3D: interpolated shading

2011-10-05 Thread Ethan Gutmann
Holger, for what it is worth, you can hack this fairly easily. Run the code twice once with colors, once with shading. Take the output from both as images, the convert both images to HSV, the recombine the HS components from the color version with the V component of the shaded version. I haven't do

Re: [Matplotlib-users] matplotlib 3D: interpolated shading

2011-10-05 Thread Holger Brandsmeier
Ben, I would be very happy to have this functionality. I think this would also make the 3D plots in the examples that matplot provides look a good deal nicer. Let me know if you have any updates on this. -Holger On Mon, Oct 3, 2011 at 21:18, Benjamin Root wrote: > > > On Fri, Sep 30, 2011 at 1

Re: [Matplotlib-users] matplotlib 3D: interpolated shading

2011-09-30 Thread Benjamin Root
On Fri, Sep 30, 2011 at 4:27 AM, Holger Brandsmeier < holger.brandsme...@sam.math.ethz.ch> wrote: > Dear List, > > is it possible to not only assign once color per polygon that is > plotted, but one color for each vertex, so that the result looks like > a properly smooth function. Even if I sample

[Matplotlib-users] matplotlib 3D: interpolated shading

2011-09-30 Thread Holger Brandsmeier
Dear List, is it possible to not only assign once color per polygon that is plotted, but one color for each vertex, so that the result looks like a properly smooth function. Even if I sample the points closely enough, in the current approach in almost all of your examples you always see the underl