From: Yvan Dutil
> I my own opinion we are finishing the number slower than the
> progression of the computer power. Therefore we should never
> reach this cross-over.
Of course everyone's personal point of view on this will depend on their own
hardware, but I started in pre-Primenet days with a
On Thu, Jul 29, 1999 at 08:20:31AM -0600, Aaron Blosser wrote:
> It doesn't really matter when we reach that point, IMO.
No, of course it doesn't matter, it was just a curiosity. The spaceship
equivalent of GIMPS would be to maximize the number of landed spaceships at the
destination. In that cas
At 11:36 PM 7/28/99 -0700, Greg Hewgill wrote:
>No doubt you've all heard about the paradox of Man's first interstellar
>voyage.
>If we were to build and launch a spaceship today that would take us to the
>nearest star in, say, 100 years, then a better spaceship launched later would
>arrive soone
>When will we reach the crossover point in GIMPS, where it's better to wait
for
>a faster computer, than to start an LL test today? If we assume that Moore's
>Law holds (computing speed doubles every 18 months), then it would seem that
>the crossover point would be when an LL test takes 3 years (1
> No doubt you've all heard about the paradox of Man's first
> interstellar voyage.
> If we were to build and launch a spaceship today that would take us to the
> nearest star in, say, 100 years, then a better spaceship launched
> later would
> arrive sooner provided our technology advanced fast e