Andreas Ehliar wrote:
>
> On Sun, Jan 16, 2000 at 03:18:22AM +0100, Andreas Ehliar wrote:
> > On Sun, Jan 16, 2000 at 02:14:37AM +0100, Andreas Ehliar wrote:
> > > I'm getting a segfault in lambda_textured_triangle1 while running
> > > Unreal Tournament. (Latest CVS, Mesa 3.2 branch, latest CVS o
Brian Paul wrote:
>
> Armin Widmer wrote:
> >
> > Hello, and Happy New Year:
> >
> > A few days ago I downloaded MesaLib-3.1.tar.gz and MesaDemos-3.1.tar.gz.
> > After the installation of the new libraries, I noticed the following
> > problems in one of my applications:
> >
> > - Text rendered
Jeremy Meredith wrote:
>
> I've been running into a problem with Mesa, both 3.0 and 3.1, where small
> triangles (less than ~1/4 pixel across) aren't rendered. When I use
> OpenGL instead, the image looks fine.
>
> Randy Frank suggested I give this a try with trispd.c to see if I could
> duplic
Any mention of pgcc in a Mesa bug report spells trouble. We've had very
little luck with that compiler over the years, and there isn't much
willingness to put work into tracking down problems that occur on systems
which in any way rely upon it.
Sorry to be so blunt...
Keith
> BlueSky wrote
Scott McMillan wrote:
>
> When I am rendering with
>
> glPolygonMode(GL_*, GL_LINE);
> glBegin(GL_TRIANGLE_STRIP);
> for (int i=0; i<(some even number greater than 2); i++)
>glVertex3fv(vec[i]);
>
> The very last line does not get rendered. Vertex arrays
> don't have this problem. See
Brian Paul wrote:
>
> Another bug report regarding the 3Dfx driver and Mesa 3.1b3.
> Keith, perhaps you could check this out?
>
> Jens Leuschner ([EMAIL PROTECTED]) wrote:
> >
> > Hi.
> >
> > Mesa 3.1beta3 does not work with GlideV2 and ssytem. There is no texture
> > mapping when using Voodoo2
Thomas Tanner wrote:
>
> On 02-Oct-99 Keith Whitwell wrote:
> > Martin Hovang wrote:
> >> gcc -g -O2 -fomit-frame-pointer -ffast-math -fexpensive-optimizations
> >> -malign-loops=2 -malign-jumps=2 -malign-functions=2 -o .libs/aaindex
> >> aaindex.o ../src
Martin Hovang wrote:
>
> I'm using RH6.0 and having trouble compiling the demos. When I type
> "make check" I get
>
> ...
> gcc -g -O2 -fomit-frame-pointer -ffast-math -fexpensive-optimizations
> -malign-loops=2 -malign-jumps=2 -malign-functions=2 -o .libs/aaindex
> aaindex.o ../src-glut/.libs/l
Jeremy Meredith wrote:
>
> This is in reference to the current beta of 3.1:
>
> When linking with both libGL and libMesaGL (on an SGI) it complained that
> glXGet/WaitVideoSyncSGI was defined twice, even though I had enabled
> USE_MGL_NAMESPACE.
>
> This is because the following two lines were
Eric Brunson wrote:
>
> I ended up with files named like this after doing a make
> linux-i386-glide:
>
> alpha(~/src/Mesa-3.1/lib)$ ls -l
> total 2068
> lrwxrwxrwx 1 brunson users 10 Sep 21 10:16 libGL.so ->
> libGL.so.1*
> lrwxrwxrwx 1 brunson users 19 Sep 21 10:16 libGL
Lukasz Gogolewski wrote:
>
> I just installed mesa on my machine.
> However when I run some of the programs for example sample glutfx, I get the
> following error message:
>
> Mesa: GLX unable to find visual class=PseudoColor, depth=8.
>
> However the program still runs.
> I'm using Linux RH 6.
Lionel Ulmer wrote:
>
> Hi all,
>
> I found this bug while trying the GLX module for my TNT2 when it froze
> my X server.
>
> After some investigation, I found out that the problem lies in Mesa
> (CVS as of 09/30, compiled with debug informations and with only the X
> driver).
>
> (gdb) r
> St
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