On 02/11/2013 11:26 PM, Matt Turner wrote:
Since NV_fragment_program is now gone. No functional change, since the
values are identical.
---
src/mesa/main/getstring.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index
On Mon, 2013-02-11 at 18:45 -0500, j.gli...@gmail.com wrote:
> From: Jerome Glisse
>
> Seems that alpha test being enabled confuse the GPU on the order in
> which it should perform the Z testing. So force the order programmed
> throught db shader control.
>
> v2: Only force z order when alpha t
On 02/11/2013 10:46 PM, Vinson Lee wrote:
Fixes uninitialized pointer field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
src/glsl/ir.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index efd80da..1e09988 100644
--- a/src/g
Since NV_fragment_program is now gone. No functional change, since the
values are identical.
---
src/mesa/main/getstring.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index aa3a528..5280b4d 100644
--- a/src/mesa/main/get
On Mon, 2013-02-11 at 20:47 +0100, srol...@vmware.com wrote:
> From: Roland Scheidegger
>
> It looks like using coord.w as explicit lod value is a mistake, most likely
> because some dx10 docs had it specified that way. Seems this was changed
> though:
> http://msdn.microsoft.com/en-us/library/
Fixes uninitialized pointer field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
src/glsl/ir.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index efd80da..1e09988 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1448,8 +1448,
From: bma
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli
- make the check run time instead of compile time
Signed-off-by: bma
Signed-off-by: Tapani Pälli
---
src/mesa/main/shaderapi.c | 12
1 file changed,
https://bugs.freedesktop.org/show_bug.cgi?id=60706
Vinson Lee changed:
What|Removed |Added
See Also||http://llvm.org/bugs/show_b
Yikes, apparently I missed one. Thanks for spotting that.
-- Chris
On Tue, Feb 12, 2013 at 3:35 PM, Eric Anholt wrote:
> Chris Forbes writes:
>
>> - sample count must be the same on all attachments
>> - fixedsamplepositions must be the same on all attachments
>> (renderbuffers have fixedsamplep
Brian Paul writes:
> Google Earth v7 calls glReleaseShaderCompiler() and Mesa's GLSL
> compiler is crashing.
>
> In particular, it looks like glReleaseShaderCompiler() is getting
> called between glCompileShader() and glLinkProgram(). The
> glLinkProgram() call crashes when we try to referenc
Chris Forbes writes:
> V2: - fix multiline comment style
> - stop using ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH since that
> doesn't exist anymore.
>
> V3: - check for the extension being enabled
> - tidier flagging of _NEW_MULTISAMPLE
> - fix weird indentation in get.c
> @@ -92,7 +
Chris Forbes writes:
> - sample count must be the same on all attachments
> - fixedsamplepositions must be the same on all attachments
> (renderbuffers have fixedsamplepositions=true implicitly; only
> multisample textures can choose to have it false)
>
> V2: - fix wrapping to 80 columns, debug m
https://bugs.freedesktop.org/show_bug.cgi?id=60706
--- Comment #2 from Roland Scheidegger ---
This actually still passes here and on a quick look the math looks right to me
too. Is this llvm-3.3 specific?
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You are receiving this mail because:
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On Tue, Feb 12, 2013 at 12:50 AM, Jerome Glisse wrote:
> On Mon, Feb 11, 2013 at 6:45 PM, wrote:
>> From: Jerome Glisse
>>
>> Seems that alpha test being enabled confuse the GPU on the order in
>> which it should perform the Z testing. So force the order programmed
>> throught db shader control
https://bugs.freedesktop.org/show_bug.cgi?id=60706
--- Comment #1 from Roland Scheidegger ---
This is rather interesting, I guess this code deserves another look. I didn't
quite do all the math how it should look like, just noticed the code as-is
didn't make any sense. But 0.03 is definitely a ve
https://bugs.freedesktop.org/show_bug.cgi?id=60706
Priority: medium
Bug ID: 60706
Keywords: regression
CC: srol...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [llvmpipe] piglit fbo-blending-formats
On Mon, Feb 11, 2013 at 3:39 PM, Jordan Justen
wrote:
>
> In OpenGL 4.3, new language was added that would require
> this check. But, if this check results in broken applications
> then perhaps it will be reversed.
>
> For now, remove this check and re-evaluate when
> desktop GL 4.3 is closer.
>
s
Ian Romanick writes:
> From: Ian Romanick
>
> Three parts to the fix:
>
> 1. If the array dereference is a constant index, figure out the real
> write mask.
>
> 2. If the array dereference not is a constant index, assume the
> assignment may generate any component.
>
> 3. If the array dereferenc
On Mon, Feb 11, 2013 at 6:45 PM, wrote:
> From: Jerome Glisse
>
> Seems that alpha test being enabled confuse the GPU on the order in
> which it should perform the Z testing. So force the order programmed
> throught db shader control.
>
> v2: Only force z order when alpha test is enabled
>
> Sig
For PIPE_FORMAT_Z24_UNORM_S8_UINT, the Z bits are in the 24
least significant bits.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60527
and http://bugs.freedesktop.org/show_bug.cgi?id=60524
and http://bugs.freedesktop.org/show_bug.cgi?id=60047
Note: This is a candidate for the stable branches
From: Jerome Glisse
Seems that alpha test being enabled confuse the GPU on the order in
which it should perform the Z testing. So force the order programmed
throught db shader control.
v2: Only force z order when alpha test is enabled
Signed-off-by: Jerome Glisse
Reviewed-by: Marek Olšák
---
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #3 from Roland Scheidegger ---
(In reply to comment #2)
> The usual way to get commit access to open source projects is to submit
> patches to the mailing list first. Once you have a track record you can
> apply for commit access.
F
In OpenGL 4.3, new language was added that would require
this check. But, if this check results in broken applications
then perhaps it will be reversed.
For now, remove this check and re-evaluate when
desktop GL 4.3 is closer.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Jordan J
On 02/11/2013 02:38 PM, Eric Anholt wrote:
Tapani Pälli writes:
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the rendering backend.
Are
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #2 from Ian Romanick ---
The usual way to get commit access to open source projects is to submit patches
to the mailing list first. Once you have a track record you can apply for
commit access.
--
You are receiving this mail becaus
On 02/11/2013 12:19 AM, Tapani Pälli wrote:
> This patch implements a stub for GL_EXT_discard_framebuffer with
> required checks listed by the extension specification. This extension
> is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
> as the rendering backend.
>
> Signed-off-by: Ta
On 02/11/2013 03:38 PM, Eric Anholt wrote:
Tapani Pälli writes:
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the rendering backend.
Are
Tapani Pälli writes:
> This patch implements a stub for GL_EXT_discard_framebuffer with
> required checks listed by the extension specification. This extension
> is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
> as the rendering backend.
Are there piglit tests for this coming?
>
On 02/05/2013 04:50 PM, Paul Berry wrote:
When the user specifies an unsupported GLSL version,
_mesa_glsl_parse_state::process_version_directive() nicely gives them
an error message telling them which GLSL versions are supported.
Previous to this patch, the logic for determining whether a given
l
From: Tom Stellard
---
lib/Target/R600/AMDILDevice.cpp | 20 ++--
lib/Target/R600/AMDILSIDevice.cpp | 15 +--
2 files changed, 23 insertions(+), 12 deletions(-)
diff --git a/lib/Target/R600/AMDILDevice.cpp b/lib/Target/R600/AMDILDevice.cpp
index eec5059..db8e01e 10
On 02/11/2013 12:03 AM, Tapani Pälli wrote:
> From: bma
>
> Detect a duplicate Shader type as and error instead of silently allowing
> it, restrict to ES2 API.
>
> v2: Tapani Pälli
> - make the check run time instead of compile time
>
> Signed-off-by: bma
> Signed-off-by: Tapani Pälli
>
On Mon, Feb 11, 2013 at 05:53:39PM +0100, Michel Dänzer wrote:
> From: Michel Dänzer
>
> 'R600/SI: Use proper instructions for array/shadow samplers.' removed two
> cases from TEX_SHADOW. Vincent Lejeune reported on IRC that this broke some
> shadow array piglit tests with the r600g driver. Reins
From: Tom Stellard
NOTE: This is a candidate for the Mesa stable branch.
---
lib/Target/R600/MCTargetDesc/R600MCCodeEmitter.cpp | 1 +
lib/Target/R600/R600Instructions.td| 4
test/CodeGen/R600/128bit-kernel-args.ll| 18 ++
3 files changed, 23 in
Kenneth Graunke writes:
> _NEW_POLYGONSTIPPLE covers the polygon stipple /pattern/, but the enable
> flag is covered by _NEW_POLYGON.
>
> NOTE: This is a candidate for stable branches.
Given that this doesn't fix a rendering issue, I'll only give it a r-b
if the stable branch note is removed.
Kenneth Graunke writes:
> Otherwise, we fail to correctly handle GL_PRIMITIVE_RESTART_FIXED_INDEX.
>
> Fixes gles3conform's primitive_restart_mode test.
Reviewed-by: Eric Anholt
pgpey9spdyzJe.pgp
Description: PGP signature
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mesa-dev mailing list
Kenneth Graunke writes:
> These are more recent additions, and no one remembered to update the
> INTEL_DEBUG=state code.
Patches 3-5 are
Reviewed-by: Eric Anholt
pgpF6Zmy3RJPQ.pgp
Description: PGP signature
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mesa-dev@lists.
Chris Forbes writes:
> Adds the new texture targets, and per-image state for GL_TEXTURE_SAMPLES
> and GL_TEXTURE_FIXED_SAMPLE_LOCATIONS.
>
> V2: - Allow multisample texture targets in glInvalidateTexSubImage too.
> This was already partly there, but I missed it the first time around
>
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #1 from Adhemerval Zanella Netto ---
Created attachment 74649
--> https://bugs.freedesktop.org/attachment.cgi?id=74649&action=edit
SSH RSA
--
You are receiving this mail because:
You are the assignee for the bug.
_
https://bugs.freedesktop.org/show_bug.cgi?id=60686
Priority: medium
Bug ID: 60686
Assignee: mesa-dev@lists.freedesktop.org
Summary: New account request
Severity: normal
Classification: Unclassified
OS: All
Reporter:
From: Roland Scheidegger
It looks like using coord.w as explicit lod value is a mistake, most likely
because some dx10 docs had it specified that way. Seems this was changed though:
http://msdn.microsoft.com/en-us/library/windows/desktop/hh447229%28v=vs.85%29.aspx
- let's just hope it doesn't dep
- Mail original -
> De : Michel Dänzer
> À : Vincent Lejeune
> Cc : mesa-dev@lists.freedesktop.org
> Envoyé le : Lundi 11 février 2013 17h53
> Objet : [PATCH] R600: Fix regression with shadow array sampler on pre-SI GPUs.
>
> From: Michel Dänzer
>
> 'R600/SI: Use proper instruction
From: Vadim Girlin
This is a skeleton for a pre-RA MachineInstr scheduler strategy. Currently
it only tries to expose more parallelism for ALU instructions (this also
makes the distribution of GPR channels more uniform and increases the
chances of ALU instructions to be packed together in a singl
---
lib/Target/R600/AMDILISelDAGToDAG.cpp | 24
1 file changed, 24 insertions(+)
diff --git a/lib/Target/R600/AMDILISelDAGToDAG.cpp
b/lib/Target/R600/AMDILISelDAGToDAG.cpp
index b125ba8..2f34fe3 100644
--- a/lib/Target/R600/AMDILISelDAGToDAG.cpp
+++ b/lib/Target/R600/AMD
From: Michel Dänzer
'R600/SI: Use proper instructions for array/shadow samplers.' removed two
cases from TEX_SHADOW. Vincent Lejeune reported on IRC that this broke some
shadow array piglit tests with the r600g driver. Reinstating the removed
cases should fix this, and still works with radeonsi a
On Mon, Feb 11, 2013 at 12:03 AM, Tapani Pälli wrote:
> From: bma
>
> Detect a duplicate Shader type as and error instead of silently allowing
> it, restrict to ES2 API.
>
> v2: Tapani Pälli
> - make the check run time instead of compile time
>
> Signed-off-by: bma
> Signed-off-by: Tapani P
On Mon, Feb 11, 2013 at 1:55 AM, Andreas Boll
wrote:
> Build dependency removed with
> 424f2008814ed9047628c40ccd4258a8a9fd8299
> ---
> docs/relnotes-9.1.html |1 +
> 1 files changed, 1 insertions(+), 0 deletions(-)
>
> diff --git a/docs/relnotes-9.1.html b/docs/relnotes-9.1.html
> index 350a
On 02/10/2013 05:15 PM, Marek Olšák wrote:
This is for glGetTexImage and it will be used for samplers only (which some
drivers already implement by reading util_format_description).
v2: incorporate Brian's suggestion
---
src/gallium/auxiliary/util/u_format.csv | 12
src/gallium/auxili
On Mon, 2013-02-11 at 16:12 +0100, Tom Stellard wrote:
> On Mon, Feb 11, 2013 at 03:35:44PM +0100, Michel Dänzer wrote:
> > On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
> > >
> > > diff --git a/lib/Target/R600/SIInstructions.td
> > > b/lib/Target/R600/SIInstructions.td
> > > index a
On Mon, Feb 11, 2013 at 03:35:44PM +0100, Michel Dänzer wrote:
> On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
> >
> > diff --git a/lib/Target/R600/SIInstructions.td
> > b/lib/Target/R600/SIInstructions.td
> > index a09f243..7e50e86 100644
> > --- a/lib/Target/R600/SIInstructions.td
>
On Mon, Feb 11, 2013 at 03:47:47PM +0100, Christian König wrote:
> Am 11.02.2013 15:35, schrieb Michel Dänzer:
> >On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
> >>diff --git a/lib/Target/R600/SIInstructions.td
> >>b/lib/Target/R600/SIInstructions.td
> >>index a09f243..7e50e86 100644
>
On Mon, 2013-02-11 at 05:27 -0800, Jose Fonseca wrote:
> > Actually, on second thought this means it's probably better to keep the
> > current naming scheme for array formats. Maybe the component names and
> > sizes could be packed together to indicate packed formats, e.g.
> > PIPE_FORMAT_B5G6R5_U
Am 11.02.2013 15:35, schrieb Michel Dänzer:
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index a09f243..7e50e86 100644
--- a/lib/Target/R600/SIInstructions.td
+++ b/lib/Target/R600/SIInstructions.td
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
>
> diff --git a/lib/Target/R600/SIInstructions.td
> b/lib/Target/R600/SIInstructions.td
> index a09f243..7e50e86 100644
> --- a/lib/Target/R600/SIInstructions.td
> +++ b/lib/Target/R600/SIInstructions.td
> @@ -1423,8 +1423,8 @@ def : Pat
- Original Message -
> On Mon, 2013-02-04 at 20:17 +0100, Michel Dänzer wrote:
> >
> > [...] how about something like this:
> >
> > Define the packing to be in the host byte order. However, do not define
> > array formats as packed values (which makes little sense e.g. for
> > *32*32*32
- Original Message -
> On Don, 2013-01-31 at 07:18 -0800, Jose Fonseca wrote:
> > - Original Message -
> > > On Don, 2013-01-31 at 02:14 -0800, Jose Fonseca wrote:
> > > > - Original Message -
> > > > > On Mit, 2013-01-30 at 08:35 -0800, Jose Fonseca wrote:
> > > > > > ---
Build dependency removed with
424f2008814ed9047628c40ccd4258a8a9fd8299
---
docs/relnotes-9.1.html |1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/docs/relnotes-9.1.html b/docs/relnotes-9.1.html
index 350ae27..75e82ba 100644
--- a/docs/relnotes-9.1.html
+++ b/docs/relnotes-
2013/2/11 Ian Romanick :
> Mesa 9.1 release candidate 1 is now ready.
>
> The tag in the GIT repository for Mesa 9.1-RC1 is 'mesa-9.1-rc1'.
>
> Mesa 9.1-RC1 is available for download at
> ftp://freedesktop.org/pub/mesa/9.1/
>
> md5sums:
>
> 629a1058f1415c2b0318a912e765c6bb MesaLib-9.1-devel.tar.gz
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the rendering backend.
Signed-off-by: Tapani Pälli
---
src/mapi/glapi/gen/es_EXT.xml
From: bma
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli
- make the check run time instead of compile time
Signed-off-by: bma
Signed-off-by: Tapani Pälli
---
src/mesa/main/shaderapi.c | 13 -
1 file changed,
59 matches
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