[Mesa-dev] [Mesa PATCH 1/3] i965: Delete intel_batchbuffer_emit_reloc_fenced.

2014-01-13 Thread Kenneth Graunke
Nothing in i965 uses it. Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/mesa/drivers/dri/i965/intel_batchbuffer.c | 25 - src/mesa/drivers/dri/i965/intel_batchbuffer.h | 5 - 2 files changed, 30 deletions(-) diff --git

Re: [Mesa-dev] [libdrm PATCH] intel: Create a new drm_intel_bo offset64 field.

2014-01-13 Thread Kenneth Graunke
On 01/13/2014 03:56 PM, Kenneth Graunke wrote: The existing 'offset' field is unfortunately typed as 'unsigned long', which is unfortunately only 4 bytes with a 32-bit userspace. Traditionally, the hardware has only supported 32-bit virtual addresses, so even though the kernel uses a __u64,

Re: [Mesa-dev] [PATCH] mesa-demos: Fixes a bug in demo2 application

2014-01-13 Thread Brian Paul
On 01/13/2014 05:31 AM, Yasir Khan wrote: From: Yasir-Khan yasir_k...@mentor.com Vertices array is being passed to glColorPointer whereas its supposed to pass the color array Signed-off-by: Yasir-Khan yasir_k...@mentor.com diff --git a/src/egl/opengl/demo2.c b/src/egl/opengl/demo2.c index

Re: [Mesa-dev] [PATCH] glx: Add missing null check in glXCreateContextAttribsARB

2014-01-13 Thread Brian Paul
On 01/13/2014 05:35 AM, Juha-Pekka Heikkila wrote: Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com --- src/glx/create_context.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/glx/create_context.c b/src/glx/create_context.c index 38e949a..b15921f 100644 ---

Re: [Mesa-dev] How to contribute a translation?

2014-01-13 Thread Eric Anholt
Alex Henrie alexhenri...@gmail.com writes: Hi, I'd like to translate the DRI driver options (src/mesa/drivers/dri/common/xmlpool) to the Catalan language. What is the procedure for adding new translations? What tool should I use to generate ca.po, and how do I submit the file for review? I

Re: [Mesa-dev] [Bug 73578] egl_pipe.c:46:38: fatal error: radeonsi/radeonsi_public.h: No such file or directory

2014-01-13 Thread Andreas Hartmetz
Sorry, I did apparently not compile-check some part. And thanks for fixing it. On Tuesday 14 January 2014 00:06:05 bugzilla-dae...@freedesktop.org wrote: https://bugs.freedesktop.org/show_bug.cgi?id=73578 Vinson Lee v...@freedesktop.org changed: What|Removed

Re: [Mesa-dev] [PATCH] i965: Use sample barycentric coordinates with per sample shading

2014-01-13 Thread Anuj Phogat
On Mon, Jan 13, 2014 at 1:06 PM, Anuj Phogat anuj.pho...@gmail.com wrote: On Fri, Jan 10, 2014 at 5:25 PM, Anuj Phogat anuj.pho...@gmail.com wrote: On Thu, Jan 9, 2014 at 4:34 PM, Chris Forbes chr...@ijw.co.nz wrote: Hi Anuj, There's one fiddly interaction that I don't think this handles

Re: [Mesa-dev] [PATCH] i965: Use sample barycentric coordinates with per sample shading

2014-01-13 Thread Chris Forbes
I would have expected explicit qualifiers to trump everything. I wonder why that was removed -- Ian? It seems there's a clear precedent established by the other drivers, though -- so I think we should stick to it. Bonus for us: since our centroid support is a bit bogus and requires workarounds,

Re: [Mesa-dev] [PATCH 6/6] radeonsi: handle R600_CONTEXT_PS_PARTIAL_FLUSH in si_emit_cache_flush

2014-01-13 Thread Michel Dänzer
On Mon, 2014-01-13 at 14:13 +0100, Marek Olšák wrote: From: Marek Olšák marek.ol...@amd.com For consistency only, This unused by radeonsi currently. The radeonsi changes are Reviewed-by: Michel Dänzer michel.daen...@amd.com -- Earthling Michel Dänzer|

[Mesa-dev] Android build targets

2014-01-13 Thread Tom Gall
Hi, Been experimenting with building mesa on android specifically for ARM. I was curious if there is a wiki page that covers building mesa on android somewhere. Didn't see anything with the source or on mesa3d.org. As a start I'm building with BOARD_GPU_DRIVERS := swrast libGLES_mesa.so is

[Mesa-dev] [PATCH 2/2] i965: Replace 8-wide and 16-wide with SIMD8 and SIMD16.

2014-01-13 Thread Eric Anholt
Those are the terms used in the docs, and think n-wide was something I just happened to say. Note that shader-db needs updating for the INTEL_DEBUG=fs parsing. --- src/mesa/drivers/dri/i965/brw_eu.c | 8 +++--- src/mesa/drivers/dri/i965/brw_fs.cpp | 30

[Mesa-dev] [PATCH 1/2] i965: Stop doing our optimization on a copy of the GLSL IR.

2014-01-13 Thread Eric Anholt
The original intent was that we'd keep a driver-private copy, and there would be the normal copy for swrast to make use of without the tuning (or anything more invasive we might do) specific to i965. Only, we don't generate swrast code any more, because swrast can't render current shaders anyway.

Re: [Mesa-dev] [PATCH] opencl: improved auto-gen .icd

2014-01-13 Thread Igor Gnatenko
On Mon, 2014-01-13 at 15:17 -0800, Matt Turner wrote: On Mon, Jan 13, 2014 at 11:12 AM, Tom Stellard t...@stellard.net wrote: On Sun, Jan 12, 2014 at 03:08:56AM +0400, Igor Gnatenko wrote: From 5b2bf87f1238e44150492a39f5db0ae90d59459b Mon Sep 17 00:00:00 2001 From: Igor Gnatenko

[Mesa-dev] [PATCH v4] opencl: improved auto-gen .icd

2014-01-13 Thread Igor Gnatenko
From 8c47b170c1f6152e337bf333662a3e561853a171 Mon Sep 17 00:00:00 2001 From: Igor Gnatenko i.gnatenko.br...@gmail.com Date: Sun, 12 Jan 2014 02:09:16 +0400 Subject: [PATCH] opencl: improved auto-gen .icd v2: Use @OPENCL_VERSION@:0 for library replace /etc with @sysconfdir@ macros v3: Drop

Re: [Mesa-dev] [libdrm PATCH] intel: Create a new drm_intel_bo offset64 field.

2014-01-13 Thread Eric Anholt
Kenneth Graunke kenn...@whitecape.org writes: The existing 'offset' field is unfortunately typed as 'unsigned long', which is unfortunately only 4 bytes with a 32-bit userspace. Traditionally, the hardware has only supported 32-bit virtual addresses, so even though the kernel uses a __u64,

Re: [Mesa-dev] Android build targets

2014-01-13 Thread Pekka Paalanen
On Tue, 14 Jan 2014 00:19:04 -0600 Tom Gall tom.g...@linaro.org wrote: Hi, Been experimenting with building mesa on android specifically for ARM. I was curious if there is a wiki page that covers building mesa on android somewhere. Didn't see anything with the source or on mesa3d.org.

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