[Mesa-dev] [Bug 110724] Unhandled GL format: 0x8058

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110724 Tapani Pälli changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

Re: [Mesa-dev] [RFC 0/2] Alternate default config mechanism

2019-05-23 Thread Tapani Pälli
On 5/23/19 8:22 PM, Sumit Semwal wrote: Hi Eric, On Thu, 23 May 2019 at 20:25, Eric Engestrom wrote: On Thursday, 2019-05-23 08:34:40 +0300, Tapani Pälli wrote: Hi; On 5/22/19 9:20 PM, Alistair Strachan wrote: On Tue, May 21, 2019 at 10:10 PM Tapani Pälli wrote: On 5/21/19 4:53 PM,

Re: [Mesa-dev] [RFC PATCH] nir/algebraic: Simplify max(abs(a), 0.0) -> abs(a)

2019-05-23 Thread Ilia Mirkin
How does max(NaN, 0) work? IIRC there's some provision that this becomes 0, while abs(NaN) = NaN. On Thu, May 23, 2019 at 10:47 PM Alyssa Rosenzweig wrote: > > I noticed this pattern in glmark's jellyfish scene. > > Assuming this is correct (it should be...?), could someone do a > shader-db run?

[Mesa-dev] [RFC PATCH] nir/algebraic: Simplify max(abs(a), 0.0) -> abs(a)

2019-05-23 Thread Alyssa Rosenzweig
I noticed this pattern in glmark's jellyfish scene. Assuming this is correct (it should be...?), could someone do a shader-db run? Thank you! Signed-off-by: Alyssa Rosenzweig Cc: Ian Romanick --- src/compiler/nir/nir_opt_algebraic.py | 1 + 1 file changed, 1 insertion(+) diff --git

[Mesa-dev] [PATCH] scons: fix build with llvm 9.

2019-05-23 Thread sroland
From: Roland Scheidegger The x86asmprinter component is gone, and things seem to work by just removing it. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110707 --- scons/llvm.py | 5 - 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/scons/llvm.py b/scons/llvm.py index

[Mesa-dev] [PATCH] gallivm: fix default cbuf info.

2019-05-23 Thread sroland
From: Roland Scheidegger The default null_output really needs to be static, otherwise the values we'll eventually get later are doubly random (they are not initialized, and even if they were it's a pointer to a local stack variable). VMware bug 2349556. ---

Re: [Mesa-dev] [RFC 0/2] Alternate default config mechanism

2019-05-23 Thread Sumit Semwal
Hi Eric, On Thu, 23 May 2019 at 20:25, Eric Engestrom wrote: > > On Thursday, 2019-05-23 08:34:40 +0300, Tapani Pälli wrote: > > Hi; > > > > On 5/22/19 9:20 PM, Alistair Strachan wrote: > > > On Tue, May 21, 2019 at 10:10 PM Tapani Pälli > > > wrote: > > > > > > > > > > > > On 5/21/19 4:53 PM,

Re: [Mesa-dev] [PATCH] svga: clamp max_const_buffers to SVGA_MAX_CONST_BUFS

2019-05-23 Thread Charmaine Lee
Reviewed-by: Charmaine Lee From: Brian Paul Sent: Monday, May 20, 2019 6:36:33 AM To: mesa-dev@lists.freedesktop.org Cc: Neha Bhende; Charmaine Lee Subject: [PATCH] svga: clamp max_const_buffers to SVGA_MAX_CONST_BUFS In case the device reports 15 (or

Re: [Mesa-dev] [PATCH] nir: silence three compiler warnings seen with MinGW

2019-05-23 Thread Kristian Høgsberg
Reviewed-by: Kristian H. Kristensen On Thu, May 23, 2019 at 9:52 AM Brian Paul wrote: > > Ping. > > -Brian > > On 05/20/2019 07:36 AM, Brian Paul wrote: > > Silence two unused var warnings. And init elem_size, elem_align to > > zero to silence "maybe uninitialized" warnings. > > --- > >

Re: [Mesa-dev] [PATCH] nir: silence three compiler warnings seen with MinGW

2019-05-23 Thread Brian Paul
Ping. -Brian On 05/20/2019 07:36 AM, Brian Paul wrote: Silence two unused var warnings. And init elem_size, elem_align to zero to silence "maybe uninitialized" warnings. --- src/compiler/nir/nir_lower_int_to_float.c | 2 +- src/compiler/nir/nir_opt_copy_prop_vars.c | 4 +---

[Mesa-dev] [Bug 110357] [REGRESSION] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110357 --- Comment #3 from Eric Engestrom --- (In reply to Juan A. Suarez from comment #2) > This bug is a blocker for 19.1.0. Is reverting dacb11a585 enough to fix the issue? If so, I'd suggest doing that, and a new attempt can land after however

[Mesa-dev] [Bug 110357] [REGRESSION] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110357 Eric Engestrom changed: What|Removed |Added CC||fdo-b...@engestrom.ch -- You are

[Mesa-dev] [Bug 110357] [REGRESSION] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110357 Kenneth Graunke changed: What|Removed |Added CC||intel-3d-bugs@lists.freedes

[Mesa-dev] [Bug 110357] [REGRESSION] [BISECTED] [OpenGL CTS] cts-runner --type=gl46 fails in new attempted "41" configuration

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110357 Kenneth Graunke changed: What|Removed |Added Component|Drivers/DRI/i965|EGL

Re: [Mesa-dev] [RFC 0/2] Alternate default config mechanism

2019-05-23 Thread Eric Engestrom
On Thursday, 2019-05-23 08:34:40 +0300, Tapani Pälli wrote: > Hi; > > On 5/22/19 9:20 PM, Alistair Strachan wrote: > > On Tue, May 21, 2019 at 10:10 PM Tapani Pälli > > wrote: > > > > > > > > > On 5/21/19 4:53 PM, Sumit Semwal wrote: > > > > Hello everyone, > > > > > > > > First up, my

[Mesa-dev] [PATCH] radv: always dirty the framebuffer when restoring a subpass

2019-05-23 Thread Samuel Pitoiset
The old code was not wrong because the transitions performed after the resolves should re-emit the framebuffer if needed. This change is mostly a no-op but it improves consistency regarding other meta operations that need to save/restore subpasses. Signed-off-by: Samuel Pitoiset ---

Re: [Mesa-dev] Mesa (master): glsl: do not use deprecated bison-keyword

2019-05-23 Thread Brian Paul
On 05/23/2019 02:48 AM, Erik Faye-Lund wrote: On Wed, 2019-05-22 at 18:06 +0200, Akim Demaille wrote: Hi Erik, Le 22 mai 2019 à 08:54, Erik Faye-Lund < erik.faye-l...@collabora.com> a écrit : I ended up reverting the change [from-%error-verbose to %define parse.error verbose] , and I can't

[Mesa-dev] [Bug 110724] Unhandled GL format: 0x8058

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110724 --- Comment #6 from Alberto Salvia Novella --- Reported this info as: https://github.com/RPCS3/rpcs3/issues/6007 -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

Re: [Mesa-dev] Mesa (master): glsl: do not use deprecated bison-keyword

2019-05-23 Thread Erik Faye-Lund
On Wed, 2019-05-22 at 18:06 +0200, Akim Demaille wrote: > Hi Erik, > > > Le 22 mai 2019 à 08:54, Erik Faye-Lund < > > erik.faye-l...@collabora.com> a écrit : > > > > I ended up reverting the change [from-%error-verbose to %define > > parse.error verbose] , and I can't find an obcious way to > >

Re: [Mesa-dev] Mesa (master): glsl: do not use deprecated bison-keyword

2019-05-23 Thread Erik Faye-Lund
On Wed, 2019-05-22 at 20:41 +0200, Akim Demaille wrote: > > Le 22 mai 2019 à 18:06, Akim Demaille a écrit > > : > > > > Hi Erik, > > > > > Le 22 mai 2019 à 08:54, Erik Faye-Lund < > > > erik.faye-l...@collabora.com> a écrit : > > > The Android SDK also ships a pre-3.x version of Bison, so

[Mesa-dev] [Bug 110724] Unhandled GL format: 0x8058

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110724 --- Comment #5 from Alberto Salvia Novella --- So is this a bug in the emulator itself? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 110724] Unhandled GL format: 0x8058

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110724 --- Comment #4 from Tapani Pälli --- And because glTexStorage2D fails it is likely that is why the following glGetTexLevelParameteriv for that texture fail. -- You are receiving this mail because: You are the assignee for the bug. You are the

[Mesa-dev] [Bug 110724] Unhandled GL format: 0x8058

2019-05-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110724 --- Comment #3 from Tapani Pälli --- Playback of the trace throws following error: Mesa: User error: GL_INVALID_VALUE in glTexStorage2D(width, height or depth < 1) It looks like the emulator is making following invalid call:

Re: [Mesa-dev] [PATCH v2] radv: implement VK_EXT_sample_locations

2019-05-23 Thread Samuel Pitoiset
Thanks for pointing this out, I will implement. On 5/22/19 10:20 PM, Marek Olšák wrote: The depth decompress pass needs to know the sample locations. If shader loads read from compressed depth, the texture hardware will always use the standard locations for decompression. Marek On Tue, May