Re: Porting / AMIGA / PiStorm32 / developer needed - Back to the roots

2024-04-18 Thread Luke A. Guest
On 12/04/2023 16:39, Brian Paul wrote: On 4/12/23 02:30, Ignacio Soriano Hernandez wrote: > To use Brian Paul’s words: The core library was originally (started in 1993) written on an Amiga using the DCC compiler. Later, development was moved to an SGI workstation.  Current development is

Re: Porting / AMIGA / PiStorm32 / developer needed - Back to the roots

2024-04-18 Thread Luke A. Guest
On 18/04/2024 11:23, Luke A. Guest wrote: I took a look at this over the last few days with the plan to use fs-uae to get the following built: 1. Static lib build. 2. Aim for GL 1.5. 3. swrast (softpipe) and osmesa. I just disabled the compiler directory and found that libmesa depends on hea

Re: Porting / AMIGA / PiStorm32 / developer needed - Back to the roots

2024-04-18 Thread Luke A. Guest
The build could be worked to get a gles1 lib, which isn't optimal given the power of the pi's gpu. On 18/04/2024 11:57, Luke A. Guest wrote: On 18/04/2024 11:23, Luke A. Guest wrote: I took a look at this over the last few days with the plan to use fs-uae to get the following built: 1. St

Re: Porting / AMIGA / PiStorm32 / developer needed - Back to the roots

2024-04-18 Thread Luke A. Guest
Hi, Some progress, on building, not testing: $ find . -name 'lib*.a' ./src/compiler/isaspec/libisaspec.a ./src/util/libmesa_util_sse41.a ./src/util/blake3/libblake3.a ./src/gallium/frontends/osmesa/libosmesa_st.a ./src/gallium/drivers/softpipe/libsoftpipe.a So, maybe it might just be possible.