Re: [Mesa-dev] iris now officially OpenGL 4.6 conformant

2019-11-21 Thread Manolova, Plamena
That's so awesome, congrats! \O/ On Wed, Nov 20, 2019 at 6:37 PM Kenneth Graunke wrote: > Hi all, > > iris is now officially a conformant OpenGL 4.6 implementation! > > > https://www.khronos.org/conformance/adopters/conformant-products/opengl#submission_253 > > This is on Gen9. I've also submit

Re: [Mesa-dev] [PATCH] intel, nir: Move gl_LocalInvocationID lowering to nir_lower_system_values

2018-11-16 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Fri, Nov 16, 2018 at 7:02 AM Jason Ekstrand wrote: > It's not at all intel-specific; the formula is dictated by OpenGL and > Vulkan. The only intel-specific thing is that we need the lowering. As > a nice side-effect, the new version is va

Re: [Mesa-dev] [PATCH v2] nir: Handle variables dependent on the local work group size.

2018-11-12 Thread Manolova, Plamena
Hi Jason, Thank you so much for reviewing! In my initial series for ARB_compute_variable_group_size (https://patchwork.freedesktop.org/patch/228130) from which this is extracted, I moved lowering these variables to brw_nir_lower_cs_intrinsics and did what you're suggesting i.e. I used the load_loca

Re: [Mesa-dev] [PATCH 0/2] Implement INTEL_fragment_shader_ordering

2018-08-28 Thread Manolova, Plamena
Hi Mark, AFAIK there is no piglit test for this specific extension. However underneath the hood it reuses the functionality of ARB_fragment_shader_interlock, which has a test. I believe the only major difference between the two extensions is that unlike beginInvocationInterlockARB, beginFragmentSha

Re: [Mesa-dev] [PATCH 0/2] Implement INTEL_fragment_shader_ordering

2018-08-28 Thread Manolova, Plamena
Actually ignore my comment, I forgot that docs/features.txt is for non-vendor specific features only. I'll go ahead and push your patches. Sorry for the confusion. Thanks, Pam On Tue, Aug 28, 2018 at 1:04 PM Manolova, Plamena < plamena.manol...@intel.com> wrote: > Hi Kevin, &g

Re: [Mesa-dev] [PATCH 0/2] Implement INTEL_fragment_shader_ordering

2018-08-28 Thread Manolova, Plamena
Hi Kevin, Could you also mark the extension as done in docs/features.txt? Otherwise the series looks good to me and with that tiny change it's Reviewed-by: Plamena Manolova < plamena.manol...@intel.com> Thanks, Pam On Mon, Aug 27, 2018 at 9:56 AM wrote: > From: Kevin Rogovin > > INTEL_fragment

Re: [Mesa-dev] [PATCH] Add NV_fragment_shader_interlock support.

2018-08-21 Thread Manolova, Plamena
Sure thing! -Pam On Mon, Aug 20, 2018 at 3:25 PM, Kevin Rogovin wrote: > Hi Plamena, > > Thankyou for the fast review. Can you push it or have someone push it? (I > do not have push rights) > > -Keviv > > On Mon, Aug 20, 2018 at 2:50 PM, Manolova, Plamena < > pla

Re: [Mesa-dev] [PATCH] Add NV_fragment_shader_interlock support.

2018-08-20 Thread Manolova, Plamena
Hi Kevin, This looks good to me :) Reviewed-by: Plamena Manolova On Wed, Aug 15, 2018 at 2:29 PM, wrote: > From: Kevin Rogovin > > The main purpose for having NV_fragment_shader_interlock > extension is because that extension is also for GLES31 while > the ARB extension is for GL only. > ---

Re: [Mesa-dev] [PATCH v2 2/2] i965: Implement ARB_compute_variable_group_size.

2018-06-28 Thread Manolova, Plamena
Hi Karol, Thank you for reviewing! I'll go ahead and push the changes you need from nir_lower_system_values.c to master. Thank you, Pam On Thu, Jun 28, 2018 at 5:50 AM, Karol Herbst wrote: > Hi, > > if the changes inside "src/compiler/nir/nir_lower_system_values.c" are > extracted into a sepera

Re: [Mesa-dev] [PATCH 15/15] mesa: Expose EXT_shader_framebuffer_fetch(_non_coherent) on desktop and embedded GL.

2018-02-23 Thread Manolova, Plamena
The series is: Reviewed-by: Plamena Manolova On Wed, Feb 14, 2018 at 9:18 PM, Francisco Jerez wrote: > --- > docs/relnotes/18.1.0.html| 2 ++ > src/mesa/main/extensions_table.h | 3 ++- > 2 files changed, 4 insertions(+), 1 deletion(-) > > diff --git a/docs/relnotes/18.1.0.html b/docs/

Re: [Mesa-dev] [PATCH] i965: Fix ARB_indirect_parameters logic.

2017-10-31 Thread Manolova, Plamena
Thank you for helping me out with this Ken! On Tue, Oct 31, 2017 at 3:50 AM, Kenneth Graunke wrote: > On Monday, October 30, 2017 2:14:24 PM PDT Plamena Manolova wrote: > > This patch modifies the ARB_indirect_parameters logic in > > brw_draw_prims, so that our implementation isn't affected if >

Re: [Mesa-dev] [PATCH] i965: Fix ARB_indirect_parameters logic.

2017-10-26 Thread Manolova, Plamena
Thank you for reviewing Ken! On Thu, Oct 26, 2017 at 5:14 AM, Kenneth Graunke wrote: > On Wednesday, October 25, 2017 9:54:46 AM PDT Plamena Manolova wrote: > > This patch modifies the ARB_indirect_parameters logic in > > brw_draw_prims, so that our implementation isn't affected if > > another a

Re: [Mesa-dev] [PATCH 0/4] i965: ARB_indirect_parameters

2017-10-03 Thread Manolova, Plamena
Thank you Ken! On Tue, Oct 3, 2017 at 2:26 AM, Kenneth Graunke wrote: > On Monday, October 2, 2017 1:58:23 PM PDT Plamena Manolova wrote: > > A series of patches introducing ARB_indirect_parameters > > for i965. We can implement ARB_indirect_parameters for i965 > > by taking advantage of the con

Re: [Mesa-dev] [PATCH 2/2] i965: Implement ARB_indirect_parameters

2017-09-26 Thread Manolova, Plamena
Hi Ken, Thank you so much for reviewing and helping me out with this! I'll make the changes you suggested to both patches and resubmit. Thanks, Pam On Tue, Sep 26, 2017 at 3:32 AM, Kenneth Graunke wrote: > On Tuesday, August 29, 2017 9:24:01 AM PDT Plamena Manolova wrote: > > We can implement A

Re: [Mesa-dev] [PATCH 2/2] i965: Implement ARB_indirect_parameters

2017-09-08 Thread Manolova, Plamena
Thank you for taking a look Jason! Sorry my bad, I'll make sure to add some comments to v2 at least. Hopefully it'll make editing this portion of the i965 drawing logic a bit easier. On Fri, Sep 8, 2017 at 4:48 AM, Jason Ekstrand wrote: > Hey Pam! > > A quick skim through this looks fairly good

Re: [Mesa-dev] [PATCH] mesa/main: Advertise ARB_polygon_offset_clamp.

2017-06-28 Thread Manolova, Plamena
Yes, it doesn't seem to be part of the registry yet, but it's one of the requirements for GL 4.6 apparently. On Wed, Jun 28, 2017 at 4:53 PM, Ilia Mirkin wrote: > Google seems to have no mention of such an extension. > https://khronos.org/registry/OpenGL/index_gl.php doesn't either. > > On Wed,

Re: [Mesa-dev] [PATCH] anv: use devinfo for number of thread/eu

2017-06-28 Thread Manolova, Plamena
Reviewed-by: Plamena Manolova On Wed, Jun 28, 2017 at 3:24 PM, Lionel Landwerlin < lionel.g.landwer...@intel.com> wrote: > It turns out Gen9LP has fewer threads per EU (6 vs 7). > > Signed-off-by: Lionel Landwerlin > --- > src/intel/vulkan/anv_device.c | 5 +++-- > 1 file changed, 3 insertions

Re: [Mesa-dev] [PATCH 1/3] mesa/main: Move NULL pointer check.

2017-06-15 Thread Manolova, Plamena
Thank you Rafael :) On Thu, Jun 15, 2017 at 8:57 PM, Rafael Antognolli < rafael.antogno...@intel.com> wrote: > Indeed the other two commits are related to the no_error path, but I > think at least this one should be applied. So it is: > > Reviewed-by: Rafael Antognolli > > On Wed, Jun 14, 2017 a

Re: [Mesa-dev] [PATCH 3/3] i965/miptree: Use the new simple alloc_tiled for CCS buffers

2017-06-14 Thread Manolova, Plamena
Looks good to me :) The series is: Reviewed-by: Plamena Manolova On Wed, Jun 14, 2017 at 2:19 AM, Jason Ekstrand wrote: > --- > src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 9 ++--- > 1 file changed, 2 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/intel_mipma

Re: [Mesa-dev] [PATCH 3/3] anv: Port over CACHE_MODE_1 optimization fix enables from brw.

2017-05-29 Thread Manolova, Plamena
Looks good to me :) This series is: Reviewed-by: Plamena Manolova On Wed, May 24, 2017 at 8:56 AM, Kenneth Graunke wrote: > Ben and I haven't observed these to help anything, but they enable > hardware optimizations for particular cases. It's probably best to > enable them ahead of time, befor

Re: [Mesa-dev] [PATCH 2/2] i965: Always set AALINEDISTANCE_TRUE on Sandybridge.

2017-04-26 Thread Manolova, Plamena
Looks good to me :) This series is: Reviewed-by: Plamena Manolova On Wed, Apr 26, 2017 at 3:15 PM, Kenneth Graunke wrote: > We set this unconditionally on every other platform. Zero (Manhattan) > isn't even listed as an option in the Sandybridge docs - only "true". > > Cc: rafael.antogno...@i

Re: [Mesa-dev] [PATCH 2/2] intel/fs: Take into account amount of data read in spilling cost heuristic.

2017-04-21 Thread Manolova, Plamena
Hi Curro, This series looks good to me :) Reviewed-by: Plamena Manolova On Fri, Apr 21, 2017 at 11:49 AM, Francisco Jerez wrote: > Until now the spilling cost calculation was neglecting the amount of > data read from the register during the spilling cost calculation. > This caused it to make s

Re: [Mesa-dev] [PATCH] egl: add gitignore

2017-04-21 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Fri, Apr 21, 2017 at 9:20 AM, Elie Tournier wrote: > Since commit ce562f9e3fa, two new files are generated. > We don't want to track them. > > Signed-off-by: Elie Tournier > --- > src/egl/.gitignore | 2 ++ > 1 file changed, 2 insertions(+

Re: [Mesa-dev] [PATCH] mesa/glthread: correctly comparae thread handles

2017-04-20 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Thu, Apr 20, 2017 at 8:24 AM, Emil Velikov wrote: > From: Emil Velikov > > As mentioned in the manual - comparing pthread_t handles via the C > comparison operator is incorrect and pthread_equal() should be used > instead. > > Cc: Timothy A

Re: [Mesa-dev] [PATCH 2/2] i965: Add ARB_fragment_shader_interlock support.

2017-04-19 Thread Manolova, Plamena
Hi Francisco, Thank you for reviewing! On Wed, Apr 19, 2017 at 4:18 PM, Francisco Jerez wrote: > Hi Pam, looks good overall, a couple of comments below, > > Plamena Manolova writes: > > > Adds suppport for ARB_fragment_shader_interlock. We achieve > > the interlock and fragment ordering by issu

Re: [Mesa-dev] [PATCH 1/2] mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.

2017-04-18 Thread Manolova, Plamena
Thank you for reviewing Nicolai! On Tue, Apr 18, 2017 at 4:17 AM, Nicolai Hähnle wrote: > On 18.04.2017 03:25, Plamena Manolova wrote: > >> This extension provides new GLSL built-in functions >> beginInvocationInterlockARB() and endInvocationInterlockARB() >> that delimit a critical section of f

Re: [Mesa-dev] [PATCH 1/2] mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.

2017-04-18 Thread Manolova, Plamena
Thank you for reviewing Timothy! On Mon, Apr 17, 2017 at 7:10 PM, Timothy Arceri wrote: > > > On 18/04/17 11:25, Plamena Manolova wrote: > >> This extension provides new GLSL built-in functions >> beginInvocationInterlockARB() and endInvocationInterlockARB() >> that delimit a critical section of

Re: [Mesa-dev] [PATCH] util/build-id: check dlpi_name before strstr call

2017-03-16 Thread Manolova, Plamena
Reviewed-by: Plamena Manolova On Thu, Mar 16, 2017 at 8:10 AM, Tapani Pälli wrote: > According to dl_iterate_phdr man page first object visited is the > main program where dlpi_name is an empty string. This fixes segfault > on Android when using build-id as identifier. > > Signed-off-by: Tapani

Re: [Mesa-dev] [PATCH] android: add marshal_generated c and h files to generated sources

2017-03-16 Thread Manolova, Plamena
Reviewed-by: Plamena Manolova On Thu, Mar 16, 2017 at 11:24 AM, Tapani Pälli wrote: > Fixes: efd63e2 ("mesa: Connect the generated GL command marshalling code > to the build.") > Signed-off-by: Tapani Pälli > --- > src/mesa/Android.gen.mk | 4 +++- > 1 file changed, 3 insertions(+), 1 deletio

Re: [Mesa-dev] [PATCH mesa] docs/specs: update Khronos registries URLs

2017-03-16 Thread Manolova, Plamena
lgtm. Reviewed-by: Plamena Manolova On Thu, Mar 16, 2017 at 12:02 PM, Eric Engestrom wrote: > The registries were migrated to git and are now hosted on GitHub. > The old svn is now read-only, and will not be updated anymore. > > Signed-off-by: Eric Engestrom > --- > docs/specs/enums.txt | 8 +

Re: [Mesa-dev] [PATCH] android: intel/compiler: fix include paths

2017-03-14 Thread Manolova, Plamena
Sorry Mauro seems like an identical patch has been approved and pushed a couple of hours ago. Thank you, Plamena On Tue, Mar 14, 2017 at 11:42 AM, Manolova, Plamena < plamena.manol...@intel.com> wrote: > Looks good to me. > Reviewed-by: Plamena Manolova > > On Tue, Mar 1

Re: [Mesa-dev] [PATCH] android: intel/compiler: fix include paths

2017-03-14 Thread Manolova, Plamena
Looks good to me. Reviewed-by: Plamena Manolova On Tue, Mar 14, 2017 at 2:00 AM, Mauro Rossi wrote: > Fixes the following building error: > > out/target/product/x86_64/obj_x86/STATIC_LIBRARIES/libmesa_ > intel_compiler_intermediates/compiler/brw_nir_trig_workarounds.c:1:10: > fatal error: 'brw_

Re: [Mesa-dev] [PATCH] nir: Rewrite nir_type_conversion_op

2017-03-14 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Tue, Mar 14, 2017 at 4:34 AM, Jason Ekstrand wrote: > The original version was very convoluted and tried way too hard to not > just have the nested switch statement that it needs. Let's just write > the obvious code and then we know it's cor

Re: [Mesa-dev] [PATCH] anv: change BLOCK_POOL_MEMFD_SIZE to exactly 2GB

2017-03-07 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Tue, Mar 7, 2017 at 11:17 AM, Tapani Pälli wrote: > This is what comment above definition says and change fixes issue with > 32bit build where BLOCK_POOL_MEMFD_SIZE is used as ftruncate parameter > and constant currently gets converted from

Re: [Mesa-dev] [PATCH] anv: Add a helper for working with VK_WHOLE_SIZE for buffers

2017-03-06 Thread Manolova, Plamena
Reviewed-by: Plamena Manolova On Sat, Mar 4, 2017 at 8:47 PM, Jason Ekstrand wrote: > --- > src/intel/vulkan/anv_blorp.c | 16 +++- > src/intel/vulkan/anv_descriptor_set.c | 7 +++ > src/intel/vulkan/anv_image.c | 4 ++-- > src/intel/vulkan/anv_private.h

Re: [Mesa-dev] [PATCH 4/4] gallium/util: remove unused header from u_queue.c

2017-03-06 Thread Manolova, Plamena
The whole series looks good to me. Reviewed-by: Plamena Manolova On Mon, Mar 6, 2017 at 2:58 AM, Timothy Arceri wrote: > --- > src/gallium/auxiliary/util/u_queue.c | 1 - > 1 file changed, 1 deletion(-) > > diff --git a/src/gallium/auxiliary/util/u_queue.c > b/src/gallium/auxiliary/util/u_que

Re: [Mesa-dev] [PATCH] mesa: Fix performance query id check

2017-02-26 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova On Fri, Feb 24, 2017 at 6:46 PM, Robert Bragg wrote: > In queryid_valid() index is unsigned so checking if it is less > than zero is useless. On queryid_to_index() is comment > saying 0 is reserved to be invalid thus rule it out. > > This is a

Re: [Mesa-dev] [PATCH] util/disk_cache: fix d7b3707c612

2017-02-13 Thread Manolova, Plamena
Reviewed-by: Plamena Manolova On Sat, Feb 11, 2017 at 1:32 PM, Timothy Arceri wrote: > I forgot to error check stat() and also I wasn't using the subdir in > is_two_character_sub_directory(). > > Cc: Emil Velikov > --- > src/util/disk_cache.c | 8 > 1 file changed, 4 insertions(+), 4

Re: [Mesa-dev] [PATCH] android: fix droid_create_image_from_prime_fd_yuv for YV12

2017-02-02 Thread Manolova, Plamena
LGTM :) Reviewed-by: Plamena Manolova On Thu, Feb 2, 2017 at 12:27 PM, Tapani Pälli wrote: > Earlier changes introduced is_ycrcb flag which checks the component > order of u and v components. Condition for setting the flag was > incorrect, with ycrcb we are supposed to have cr before cb. > > T

Re: [Mesa-dev] [PATCH] configure.ac: describe what all the LIBDRM_*REQUIRED macros mean

2017-02-02 Thread Manolova, Plamena
LGTM Reviewed-by: Plamena Manolova On Thu, Feb 2, 2017 at 2:32 AM, Emil Velikov wrote: > From: Emil Velikov > > They are versions of the respective libdrm package. They are _not_ the > version of libdrm[.so] required for driver X. > > Doing the latter will lead to combinatoric explosion and in

Re: [Mesa-dev] [PATCH 1/4] mesa: Trivial clean-ups in uniform_query.cpp

2017-01-25 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova < plamena.manol...@intel.com> On Wed, Jan 25, 2017 at 1:30 AM, Ian Romanick wrote: > From: Ian Romanick > > This is C++, so we can mix code and declarations. Doing so allows > constification. > > Signed-off-by: Ian Romanick > --- > src/mesa/m

Re: [Mesa-dev] [PATCH] mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture

2017-01-23 Thread Manolova, Plamena
Thank you for reviewing guys! AFAIK this extension is a driver-side feature and can be enabled for all drivers that support ETC1. I'll go ahead and update my patch. On Fri, Jan 20, 2017 at 6:25 PM, Jason Ekstrand wrote: > On Fri, Jan 20, 2017 at 10:16 AM, Ilia Mirkin > wrote: > >> What level of

Re: [Mesa-dev] [PATCH] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB

2017-01-20 Thread Manolova, Plamena
This looks good to me :) Reviewed-by: Plamena Manolova On Fri, Jan 20, 2017 at 9:38 AM, Boyan Ding wrote: > When draw buffers are changed on a bound framebuffer, DrawBuffer(s) hook > should be called. However, it is missing in update_framebuffer with > window-system framebuffer, in which FB's d

Re: [Mesa-dev] [PATCH] nir: add min/max optimisation

2017-01-18 Thread Manolova, Plamena
Looks good to me :) Reviewed-by: Plamena Manolova > On Wed, Jan 18, 2017 at 11:23 AM, Elie Tournier wrote: > Add the following optimisations: > > min(x, -x) = -abs(x) > min(x, -abs(x)) = -abs(x) > min(x, abs(x)) = x > max(x, -abs(x)) = x > max(x, abs(x)) = abs(x) > max(x, -x) = abs(x) > > shade

Re: [Mesa-dev] [PATCH 1/2] mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).

2016-11-30 Thread Manolova, Plamena
On Wed, Nov 30, 2016 at 4:36 PM, Ilia Mirkin wrote: > On Wed, Nov 30, 2016 at 9:19 AM, Lionel Landwerlin > wrote: > > Also forgot that (like Ilia suggested for NV_image_formats) you can > update > > docs/relnotes/ to list the new feature. > > That would be appropriate for the patch that actually

Re: [Mesa-dev] [PATCH 1/2] mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).

2016-11-30 Thread Manolova, Plamena
Thank you for reviewing guys! I'll go ahead and make that change. Pam On Wed, Nov 30, 2016 at 3:33 PM, Ilia Mirkin wrote: > On Nov 30, 2016 7:17 AM, "Lionel Landwerlin" < > lionel.g.landwer...@intel.com> wrote: > > > > On 22/11/16 21:53, Plamena Manolova wrote: > >> > >> This extension allows t

Re: [Mesa-dev] [PATCH] egl: Check if API is supported when using eglBindAPI.

2016-05-23 Thread Manolova, Plamena
Hi Brian, On Mon, May 23, 2016 at 9:51 PM, Brian Paul wrote: > Hi Plamena, > > Some style nitpicks below. Feel free to take 'em or leave 'em. > I'm not too involved in EGL. > > > > On 05/23/2016 10:27 AM, Plamena Manolova wrote: > >> According to the EGL specifications before binding an API >>

Re: [Mesa-dev] [PATCH] egl: Add OpenGL_ES to API string regardless of GLES version

2016-05-20 Thread Manolova, Plamena
I just thought that it might be useful to note that due to the ES2/ES3 strings being present in the APIs string some dEQP tests are currently failing. Namely dEQP-EGL.functional.negative_api* and dEQP-EGL.functional.query_context.simple.query_api On Wed, May 18, 2016 at 12:03 PM, Erik Faye-Lund w

Re: [Mesa-dev] [PATCH 2/2] egl: Check if API is supported when using eglBindAPI.

2016-05-19 Thread Manolova, Plamena
On Wed, May 18, 2016 at 8:44 PM, Ian Romanick wrote: > On 05/18/2016 11:45 AM, Manolova, Plamena wrote: > > Hi Ian, > > Thanks for reviewing! > > > > On Wed, May 18, 2016 at 4:33 PM, Ian Romanick > <mailto:i...@freedesktop.org>> wrote: > > > >

Re: [Mesa-dev] [PATCH 2/2] egl: Check if API is supported when using eglBindAPI.

2016-05-18 Thread Manolova, Plamena
Hi Ian, Thanks for reviewing! On Wed, May 18, 2016 at 4:33 PM, Ian Romanick wrote: > On 05/17/2016 09:35 AM, Plamena Manolova wrote: > > According to the EGL specifications before binding an API > > we must check whether it's supported first. If not eglBindAPI > > should return EGL_FALSE and gen

Re: [Mesa-dev] [PATCH 2/2] egl: Check if API is supported when using eglBindAPI.

2016-05-18 Thread Manolova, Plamena
Hi Emil, Thanks for reviewing! On Wed, May 18, 2016 at 12:11 PM, Emil Velikov wrote: > Hi Plamena, > > On 17 May 2016 at 17:35, Plamena Manolova > wrote: > > According to the EGL specifications before binding an API > > we must check whether it's supported first. If not eglBindAPI > > should r

Re: [Mesa-dev] [PATCH] egl: Check if API is supported when using eglBindAPI.

2016-05-13 Thread Manolova, Plamena
Hi Daniel, Thanks for reviewing! On Fri, May 13, 2016 at 5:09 PM, Daniel Stone wrote: > Hi, > > On 13 May 2016 at 17:03, Plamena Manolova > wrote: > > @@ -444,6 +444,8 @@ _eglCreateAPIsString(_EGLDisplay *dpy) > >strcat(dpy->ClientAPIsString, "OpenVG "); > > > > assert(strlen(dpy->C

Re: [Mesa-dev] [PATCH] i965: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled

2016-03-02 Thread Manolova, Plamena
Hi Kenneth, You're absolutely right, just setting ctx->VertexProgram.PointSizeEnabled would be much simpler and cleaner, I'll go ahead and update the patch. Thank you for reviewing! On Tue, Mar 1, 2016 at 10:07 PM, Kenneth Graunke wrote: > On Tuesday, March 1, 2016 6:39:49 PM PST Plamena Manolov

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-17 Thread Manolova, Plamena
Thank you for reviewing. The change has been run through both Piglit and CTS. I'll ask Tapani to take another look just in case. On Wed, Feb 17, 2016 at 4:20 PM, Ilia Mirkin wrote: > On Wed, Feb 17, 2016 at 8:49 AM, Plamena Manolova > wrote: > > This patch moves the calculation of current unifo

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-17 Thread Manolova, Plamena
You're right, changing the if statement to a > b would be less confusing, I'll go ahead and do that. On Wed, Feb 17, 2016 at 2:35 PM, Ilia Mirkin wrote: > On Wed, Feb 17, 2016 at 6:29 AM, Manolova, Plamena > wrote: > >>> > + if (entries_total >

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-17 Thread Manolova, Plamena
On Wed, Feb 17, 2016 at 1:22 PM, Manolova, Plamena < plamena.manol...@intel.com> wrote: > > > On Mon, Feb 15, 2016 at 10:50 PM, Ilia Mirkin > wrote: > >> In a few places your indentation is off -- please look at the 'git >> diff' output, it should b

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-17 Thread Manolova, Plamena
On Mon, Feb 15, 2016 at 10:50 PM, Ilia Mirkin wrote: > In a few places your indentation is off -- please look at the 'git > diff' output, it should be pretty obvious. You used 2 spaces instead > of 3 (in just a handful of places). > Thanks for spotting this, it must've slipped by me. > > On Fr

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-11 Thread Manolova, Plamena
Thanks for reviewing. I was actually hesitant about which list implementation to use since the changes affect src/mesa/main/mtypes.h too. Thank you for clearing this up. On Thu, Feb 11, 2016 at 8:02 PM, Matt Turner wrote: > On Thu, Feb 11, 2016 at 8:31 AM, Plamena Manolova > wrote: > > This pat

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-11 Thread Manolova, Plamena
Thanks, this if-statement looks tidier the way you suggested. I'll update the patch. On Thu, Feb 11, 2016 at 7:13 PM, Ilia Mirkin wrote: > On Thu, Feb 11, 2016 at 11:31 AM, Plamena Manolova > wrote: > > + struct empty_uniform_block *current_block = NULL; > > + unsigned prev_location = -1; >

Re: [Mesa-dev] [PATCH] compiler/glsl: Fix uniform location counting.

2016-02-11 Thread Manolova, Plamena
Thank you for the review. You're absolutely right, I'll go ahead fix this. On Thu, Feb 11, 2016 at 6:39 PM, Ilia Mirkin wrote: > On Thu, Feb 11, 2016 at 11:31 AM, Plamena Manolova > wrote: > > This patch moves the calculation of current uniforms to > > link_uniforms, which makes use of UniformR