[Mesa-dev] [PATCH] mesa: remove stray GL_TEXTURE_1D_ARRAY code in _mesa_store_teximage3d()

2011-12-19 Thread Brian Paul
GL_TEXTURE_1D_ARRAY is never a legal target for glTexImage3D. This was probably copypaste code from the _mesa_store_teximage2d() function above. --- src/mesa/main/texstore.c |5 - 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/src/mesa/main/texstore.c

Re: [Mesa-dev] [PATCH] mesa: remove stray GL_TEXTURE_1D_ARRAY code in _mesa_store_teximage3d()

2011-12-19 Thread Eric Anholt
On Mon, 19 Dec 2011 13:47:42 -0700, Brian Paul bri...@vmware.com wrote: GL_TEXTURE_1D_ARRAY is never a legal target for glTexImage3D. This was probably copypaste code from the _mesa_store_teximage2d() function above. Radeon and intel use texstore3d for all our TexImage* storage. Though it

Re: [Mesa-dev] [PATCH] mesa: remove stray GL_TEXTURE_1D_ARRAY code in _mesa_store_teximage3d()

2011-12-19 Thread Brian Paul
On 12/19/2011 02:56 PM, Eric Anholt wrote: On Mon, 19 Dec 2011 13:47:42 -0700, Brian Paulbri...@vmware.com wrote: GL_TEXTURE_1D_ARRAY is never a legal target for glTexImage3D. This was probably copypaste code from the _mesa_store_teximage2d() function above. Radeon and intel use texstore3d