Hi Brian,
On Saturday, December 24, 2011 16:38:09 Brian Paul wrote:
From: Brian Paul bri...@vmware.com
This fixes a regression seen with the isosurf demo when switching between
glBegin/End and glDrawArrays (do it several times). The problem was the
driver wasn't getting _NEW_ARRAY when
2011/12/23 Mathias Fröhlich mathias.froehl...@gmx.net:
Hi,
On Thursday, December 22, 2011 18:30:44 Brian Paul wrote:
I'm not sure if playback_vertex_list is more like DRAW_BEGIN_END or
DRAW_ARRAYS.
Maybe add a DRAW_DISPLAY_LIST enum value?
It's more like begin/end I think.
The begin/end
From: Brian Paul bri...@vmware.com
This fixes a regression seen with the isosurf demo when switching between
glBegin/End and glDrawArrays (do it several times). The problem was the
driver wasn't getting _NEW_ARRAY when the arrays were subtly changed:
(vertex3f, normal3f) vs. (normal3f,
On Wed, Dec 21, 2011 at 10:36 AM, Marek Olšák mar...@gmail.com wrote:
Hi Brian,
Is there a reason to set _NEW_ARRAY when transitioning between
DrawArrays and DrawElements?
Probably not, actually. I was just being overly paranoid. I can fix that.
-Brian
Hi,
On Thursday, December 22, 2011 18:30:44 Brian Paul wrote:
I'm not sure if playback_vertex_list is more like DRAW_BEGIN_END or
DRAW_ARRAYS.
Maybe add a DRAW_DISPLAY_LIST enum value?
It's more like begin/end I think.
The begin/end code just sets the array state below the state tracking of
Looks good to me Brian.
I assume it is already impossible for the arrays to change in such subtle
manner within a single draw method, without provoking _NEW_ARRAY to be set.
Jose
- Original Message -
This fixes a regression seen with the isosurf demo when switching
between
On Wed, Dec 21, 2011 at 4:16 AM, Jose Fonseca jfons...@vmware.com wrote:
Looks good to me Brian.
I assume it is already impossible for the arrays to change in such subtle
manner within a single draw method, without provoking _NEW_ARRAY to be set.
I believe so.
When the VBO module builds
Hi Brian,
Is there a reason to set _NEW_ARRAY when transitioning between
DrawArrays and DrawElements?
Marek
On Wed, Dec 21, 2011 at 1:58 AM, Brian Paul bri...@vmware.com wrote:
This fixes a regression seen with the isosurf demo when switching between
glBegin/End and glDrawArrays (do it
This fixes a regression seen with the isosurf demo when switching between
glBegin/End and glDrawArrays (do it several times). The problem was the
driver wasn't getting _NEW_ARRAY when the arrays were subtly changed:
(vertex3f, normal3f) vs. (normal3f, vertex3f).
This patch fixes that by