On Thu, 2014-06-19 at 13:39 -0400, Jan Vesely wrote:
> On Thu, 2014-06-19 at 18:22 +0200, Bruno Jimenez wrote:
> > On Thu, 2014-06-19 at 11:58 -0400, Jan Vesely wrote:
> > > On Thu, 2014-06-19 at 08:27 -0700, Tom Stellard wrote:
> > > > On Thu, Jun 19, 2014 at 10:21:32AM -0400, Jan Vesely wrote:
>
On Thu, 2014-06-19 at 18:22 +0200, Bruno Jimenez wrote:
> On Thu, 2014-06-19 at 11:58 -0400, Jan Vesely wrote:
> > On Thu, 2014-06-19 at 08:27 -0700, Tom Stellard wrote:
> > > On Thu, Jun 19, 2014 at 10:21:32AM -0400, Jan Vesely wrote:
> > > > The important part is the change of the condition to <=
On Thu, 2014-06-19 at 11:58 -0400, Jan Vesely wrote:
> On Thu, 2014-06-19 at 08:27 -0700, Tom Stellard wrote:
> > On Thu, Jun 19, 2014 at 10:21:32AM -0400, Jan Vesely wrote:
> > > The important part is the change of the condition to <= 0. Otherwise the
> > > loop
> > > gets stuck never actually gr
On Thu, 2014-06-19 at 08:27 -0700, Tom Stellard wrote:
> On Thu, Jun 19, 2014 at 10:21:32AM -0400, Jan Vesely wrote:
> > The important part is the change of the condition to <= 0. Otherwise the
> > loop
> > gets stuck never actually growing the pool.
> >
> > The change in the aux-need calculation
On Thu, 2014-06-19 at 17:27 +0200, Bruno Jimenez wrote:
> Hi,
>
> Thanks for catching this bug!
>
> Reviewed-by: Bruno Jiménez
>
> Also, could you please send me a copy of the tests?
This got triggered by one of the gegl test. You'll need the attached
patches to run gegl git[0] on mesa/clover/
Hi,
Thanks for catching this bug!
Reviewed-by: Bruno Jiménez
Also, could you please send me a copy of the tests?
On Thu, 2014-06-19 at 10:21 -0400, Jan Vesely wrote:
> The important part is the change of the condition to <= 0. Otherwise the loop
> gets stuck never actually growing the pool.
>
On Thu, Jun 19, 2014 at 10:21:32AM -0400, Jan Vesely wrote:
> The important part is the change of the condition to <= 0. Otherwise the loop
> gets stuck never actually growing the pool.
>
> The change in the aux-need calculation guarantees max 2 iterations, and
> avoids wasting memory in case a sm
The important part is the change of the condition to <= 0. Otherwise the loop
gets stuck never actually growing the pool.
The change in the aux-need calculation guarantees max 2 iterations, and
avoids wasting memory in case a smaller item can't fit into a relatively larger
pool.
Signed-off-by: Ja