If a region is larger than the estimated aperture size, we map/unmap it
by copying with the BLT engine. Which means we can't use Y-tiling.
Fixes Piglit max-texture-size and tex3d-maxsize, which regressed in my
recent change to use Y-tiling by default on Gen6+. This was due to a
botched merge
Kenneth Graunke kenn...@whitecape.org writes:
If a region is larger than the estimated aperture size, we map/unmap it
by copying with the BLT engine. Which means we can't use Y-tiling.
Fixes Piglit max-texture-size and tex3d-maxsize, which regressed in my
recent change to use Y-tiling by
If a region is larger than the estimated aperture size, we map/unmap it
by copying with the BLT engine. Which means we can't use Y-tiling.
Fixes Piglit max-texture-size and tex3d-maxsize, which regressed in my
recent change to use Y-tiling by default on Gen6+. This was due to a
botched merge
On 04/10/2013 02:08 PM, Kenneth Graunke wrote:
If a region is larger than the estimated aperture size, we map/unmap it
by copying with the BLT engine. Which means we can't use Y-tiling.
Fixes Piglit max-texture-size and tex3d-maxsize, which regressed in my
recent change to use Y-tiling by
Kenneth Graunke kenn...@whitecape.org writes:
If a region is larger than the estimated aperture size, we map/unmap it
by copying with the BLT engine. Which means we can't use Y-tiling.
Fixes Piglit max-texture-size and tex3d-maxsize, which regressed in my
recent change to use Y-tiling by