On 19.06.2017 15:56, Marek Olšák wrote:
On Mon, Jun 19, 2017 at 2:48 PM, Nicolai Hähnle wrote:
On 16.06.2017 14:58, Marek Olšák wrote:
From: Marek Olšák
The kernel sort of does the same thing with fences.
The kernel sends an EVENT_WRITE_EOP with various TC flags. Is that
guaranteed to wa
On Mon, Jun 19, 2017 at 2:48 PM, Nicolai Hähnle wrote:
> On 16.06.2017 14:58, Marek Olšák wrote:
>>
>> From: Marek Olšák
>>
>> The kernel sort of does the same thing with fences.
>
>
> The kernel sends an EVENT_WRITE_EOP with various TC flags. Is that
> guaranteed to wait for shaders to finish an
On 16.06.2017 14:58, Marek Olšák wrote:
From: Marek Olšák
The kernel sort of does the same thing with fences.
The kernel sends an EVENT_WRITE_EOP with various TC flags. Is that
guaranteed to wait for shaders to finish and flush their data? I'm
mostly thinking about synchronizing with CPU re
From: Marek Olšák
The kernel sort of does the same thing with fences.
---
src/gallium/drivers/radeonsi/si_hw_context.c | 10 +-
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c
b/src/gallium/drivers/radeonsi/si_hw_context.c
index