Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Tapani Pälli
t;; mesa-dev@lists.freedesktop.org Subject: Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa On 05/17/2017 11:09 AM, Gao, Chun wrote: I know EXT_texture_sRGB is desktop OpenGL extension. On Android-IA and ChromeOS ARC++, the game https://play.google.com/store/app

Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Tapani Pälli
ongoing. -Original Message- From: Palli, Tapani Sent: Wednesday, May 17, 2017 4:35 PM To: Gao, Chun <chun@intel.com>; mesa-dev@lists.freedesktop.org Subject: Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa On 05/17/2017 11:09 AM, Gao, Chun wrote:

Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Gao, Chun
ntel.com>; mesa-dev@lists.freedesktop.org > Subject: Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in > non-desktop mesa > > IMO this is not correct. Are you having problems with some application? > > For Android games Mesa should already return true for the pr

Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Tapani Pälli
is added, then this game should start to work OK. -Original Message- From: Palli, Tapani Sent: Wednesday, May 17, 2017 3:36 PM To: Gao, Chun <chun@intel.com>; mesa-dev@lists.freedesktop.org Subject: Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mes

Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Gao, Chun
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT and GL_COMPRESSED_SRGB_S3TC_DXT1_EXT. To make it work, I removed the desktop check. -Original Message- From: Palli, Tapani Sent: Wednesday, May 17, 2017 3:36 PM To: Gao, Chun <chun@intel.com>; mesa-dev@lists.freedesktop.org Subject: Re: [Mesa-dev] [PATCH

Re: [Mesa-dev] [PATCH] mesa: Allow MESA_FORMAT_LAYOUT_S3TC in non-desktop mesa

2017-05-17 Thread Tapani Pälli
IMO this is not correct. Are you having problems with some application? For Android games Mesa should already return true for the previous check (ANGLE_texture_compression_dxt) and things should work OK. The check you are touching is desktop specific because EXT_texture_sRGB is available only