[Mesa-dev] Happy Holidays to all ...

1999-12-20 Thread Theodore Jump
I'm off-line as of this afternoon, back in a week, I hope everyone has a great Holidays! -Ted __ Protecting essential freedoms is always a matter of restricting the actions that would deny them. Remember, your freedom to swing yo

Re: [Mesa-dev] glut.h errors

1999-11-17 Thread Theodore Jump
Hmm. Sounds like some mis-edits got put into the h files in CVS. Alas, I won't have time to look at them until the weekend (work-based crunch time got me going w/too many hours on the PC right now). I'll get those tracked down Sat/Sun of no one else does first. -Ted _

Re: [Mesa-dev] check-ins: updated 3Dfx code

1999-11-15 Thread Theodore Jump
I don't know who introduced it, but AFAIK it is used in two ways in the FX driver right now (one of which is Windows specific): 1) Determines what pixel format the 3Dfx color buffer is configured to 2) Determines whether pixel format conversion is done for the 3Dfx-in-a-Window hack on Windows.

[Mesa-dev] Minor updates to Win32 build stuffs

1999-10-31 Thread Theodore Jump
I added the gloss demo file to the Win32 build set. Based upon the various discussion, I changed over a few things both in gl.h and in the nmake.mak/nmake.mif to default to Warning Level 4 - tons of warnings generated now. ;^( Anyway, I'll try to do a build and get the warning list posted somew

Re: [Mesa-dev] Major portability problems in latest CVS sources?

1999-10-29 Thread Theodore Jump
>I believe Ted Jump changed APIENTRY to GLAPIENTRY. Ted, why was >that done? Since each DLL component of the mesa package (Mesa itself "as" OpenGL32.DLL, GLU32.DLL and GLUT32.DLL) need to have their and-only-their functions marked as __declspec(dllexport) when building the respective DLL. Othe

Re: [Mesa-dev] Macros with variable length arguments?

1999-10-27 Thread Theodore Jump
>Here's what they kinda look like now (from memory): MSVC 6 SP3 definitely does NOT like varargs macros. ;^( I tried about as many combinations as I could think of, no go. Sorry. ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.or

Re: [Mesa-dev] Macros with variable length arguments?

1999-10-26 Thread Theodore Jump
Gareth, I don't know how your macros are implemented, but variable length may not be at all supported on MSVC variants, in fact it may not even treat it as a warning but treat it as a compile-time error. ;^( Is your var-arg macros in VSS that I can check them out? -Ted __

Re: [Mesa-dev] Major portability problems in latest CVS sources?

1999-10-20 Thread Theodore Jump
I've been building the mesa CVS stuff every couple days (mesa-for-cpu rendering, mesa-for-3dfx, glu, glut, and all the samples/demos/book programs) with MSVC 6 SP3. Now, I've only got MSVC set for Warning Level 3, not 4, because the code base does generate a large amount of warnings under WL4 (co

Re: [Mesa-dev] Autoconf and src-glut/

1999-09-19 Thread Theodore Jump
>Does anyone know if src-glut is supposed to be understood/recognized by autoconf >- I don't see any mention of it in configure.in, for instance. It would be great if src-glut was also handled by autoconf, and a very "complete" thing too, IMHO. But, I've no idea the details of dealing with autoco

Re: [Mesa-dev] FX bugfixes, polygon_mode changes.

1999-09-18 Thread Theodore Jump
Keith, I had to do some minor edits to get the latest building completely under MSVC on Windblows, things seem good and I do not think I have broken anything for other environments - but could you check? Eero, I've also been able to simplify the handling of the gl/glu-GetProcAddressEXT stuff in

Re: [Mesa-dev] FX driver bug

1999-09-17 Thread Theodore Jump
>the book/anti.c demo is incredibly coloured and the transparent help >screen in the 3dfx/demos/tunnel.c demo is not transparent. I can't speak to the book/anti.c demo as it seems to run fine on Windows, however the 3dfx/demos/tunnel.c demo has non-transparent help on Windows also - but the othe

[Mesa-dev] Updated Win32 command-line project files in CVS

1999-09-16 Thread Theodore Jump
There were some minor changes to some source files required to get the Win32 build going cleanly. Please make sure I didn't blow anything for anyone else. ;^) GUI project files to be forthcoming, just going to take a while to check and validate. I also added ESC key handling to the various book/

Re: [Mesa-dev] Win32 directory in CVS?

1999-09-08 Thread Theodore Jump
There shouldn't be "two" win32 directories - remember that Windblows doesn't differentiate files/dirs base case of lettering, so all of the fines in both "Win32/" and "win32/" should be in one hierarchy. The creation of these two separate directories was probably a typing mistake (likely on my pa

[Mesa-dev] Is the Mesa CVS repo down?

1999-08-11 Thread Theodore Jump
I can't seem to get a cvs client connection. Anyone else? -Ted ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] Building pb with VC++ 6

1999-07-16 Thread Theodore Jump
The wmesa.c file on my system has ONE less backslash, marked below, which makes sense. With the backslashes as follows the INNER_LOOP is getting defined as part of the SETUP_CODE macro, without the backslash SETUP_CODE and INNER_LOOP get defined as separate macros. CVS as of 7/16/99 has it w/o

Re: [Mesa-dev] More Win32 build updates posted - but a problem building GLUT

1999-07-15 Thread Theodore Jump
>I wish we wouldn't have to change glut.h in any way from Mark's stock >version. Is that possible? I think it's my brain-f@rt, it was glutint.h not glut.h that I modified (along with the few places in .c files that used __cdecl instead of CDECL). -Ted

Re: [Mesa-dev] More Win32 build updates posted - but a problem building GLUT

1999-07-15 Thread Theodore Jump
>and GLAPIENTRY is defined in gl/gl to __stdcall >but atexit really really needs a __cdecl function. Boy, that was screwing up a couple things. I'm CVS-ing a modifed glut.h that only does Brian's defs when NOT compiling under _WIN32 - Brian I'm assuming you added those for compatability with ot

[Mesa-dev] More Win32 build updates posted - but a problem building GLUT

1999-07-15 Thread Theodore Jump
I got more cleanups/updates to the project files for building Windows posted, along with some minor edits to various sources - these edits *should* not affect other builds but I haven't been able to test that yet. I am having a problem building GLUT with the current sources, and I haven't figured

Re: [Mesa-dev] varray.c GLAPI void GLAPIENTRY

1999-07-13 Thread Theodore Jump
>in varray.c there are functions with "GLAPI void GLAPIENTRY" declaration. Eero, what's the error you get with "GLAPI void GLAPIENTRY" declarations? -Ted ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev

[Mesa-dev] Buglet in src/clip.c, USER_CLIPTEST macro definition?

1999-07-13 Thread Theodore Jump
While checking into why there are so many build warnings on Windows, I ran into the warning that 'out' is used without being initialized. 'out' is defined as a stack-based GLvector4f in the function expanded by USER_CLIPTEST. It looks to be used as some sort of early-out checking code but I can't

[Mesa-dev] Initial Windows makefiles checked into CVS

1999-07-09 Thread Theodore Jump
I've successfully gotten mesa/mesa-on-3dfx/glu/glut and all the test proggys built and executing via MSVC 6 SP3 on Win NT 4. I've also made minor changes to fire.c/ipers.c/glbpaltx.c in the 3dfx/demos directory to allow clean building on Windblows. Should not affect other builds as it's only a mi

Re: [Mesa-dev] headers for src/asm_mmx.c

1999-06-08 Thread Theodore Jump
>On Tue, 8 Jun 1999, Holger Waechtler wrote: > >dlopen is really easy to understand: Based on your explanation of uinx dl___() calls and my fairly extensive knowledge of the Windblows counterparts I'd say it would take less than an hour to hack a dlopen() interface on top of the Win32 API calls

Re: [Mesa-dev] beta 2 release soon

1999-05-07 Thread Theodore Jump
>> of the "NASM ready" file, along with NASM. Oh, question, I haven't looked >> recently but how large is NASM, how much would it add to the size of the d/l? >Weighing in at around a meg, last I checked. Okay, so, we'll need to make sure the distribution has the .obj file for all NASM built code

Re: [Mesa-dev] beta 2 release soon

1999-05-07 Thread Theodore Jump
>I think it is actually faster and safer to you to do these changes by >editing instead of copying my files. Okay. Thanks for the info. >Regarding the NASM issue I don't think that manual translation >is a good idea. You would get into trouble when the sources >are updated for what ever reason.

Re: [Mesa-dev] beta 2 release soon

1999-05-06 Thread Theodore Jump
>I assume there is a champion for the Win32 version (Theodore?). Champion may be a bit of a strong word, but yes I'm still on board and about 80% done updating the Win32 build files. I'm figuring I'll have everything building in about a week. >If not, I could handle the win32 updates, assuming

Re: [Mesa-dev] Voodoo/FX weirdness

1999-05-01 Thread Theodore Jump
>Secondly, and perhaps also related to this cheaper-than-cheap card I >bought, do people see much of a speed up with the mesa demos like >isosurf, etc. with a Voodoo2 vs. Voodoo1? I don't and I don't know >why... > >Have I bought a pup? Probably not. The triangle throughput via Glide 2 to V1 o

Re: newest 3DNow! code

1999-04-02 Thread Theodore Jump
>Hope, the test_3dnow program will work now on a PII CPU, it checks I don't have it converted to an asm format which works with gcc (it's in the works as I have time), but I have CPUID source which properly Idents all Pentium-and-later chip variants and properly checks for AMD, Cyrix, etc., spec

Re: bug report mail alias

1999-02-23 Thread Theodore Jump
>I'm tempted to alias it to mesa-dev so those of us who develop/maintain >the code can see the reports and take care of them. I'd think that aliasing it to mesa-dev would be a good idea, more eyes on it you know. Also, one of us may have already done a fix but hadn't had a chance to post it. -T

[Mesa-dev] ANN: MSWindows build warning lists posted (rev 2)

1999-01-03 Thread Theodore Jump
Rebuilt w/o "conditional is constant" warnings, and with some fixes included. Revised log files now available at: http://www.tertius.com/projects/library/index.html#mesa-3d Thanks Brian and Gareth! -Ted __ Protecting

Re: [Mesa-dev] ECMWF samples for tessellation

1999-01-03 Thread Theodore Jump
>I'll disable that warning in my copy now if you haven't committed that fix >already. Committed ... __ Protecting essential freedoms is always a matter of restricting the actions that would deny them. Remember, your freedom to

Re: [Mesa-dev] ANN: MSWindows build warning lists posted

1999-01-03 Thread Theodore Jump
>Ted, if you could disable this warning: > warning C4127: conditional expression is constant Done. >by preprocessor code templates. I don't see a way to change the code to >silence this kind of warning. We use the preprocessor to systematically >generate a lot of code. I'll take a look

Re: [Mesa-dev] ECMWF samples for tessellation

1999-01-03 Thread Theodore Jump
>Ted, I'm in at work at the moment on a Windows box, so I'll look at soem of >the compiler warnings while I'm at it. Cool, much appreciated, not going to have too much time to look at the code myself until Sunday (working 6-day weeks right now). ;^( I'll be posting new warning logs in the morni

[Mesa-dev] ANN: MSWindows build warning lists posted

1999-01-03 Thread Theodore Jump
http://www.tertius.com/projects/library/index.html#mesa-3d There are four files, one for each of the DLL files generated by the Win32 hierarchy project files (fxmesa, mesa, glu, glut - all as DLL files). The various programs all also generate warnings, however I don't feel like we shoul

Re: [Mesa-dev] ECMWF sample almost completes

1999-01-02 Thread Theodore Jump
>And finally Ted, I just built Mesa on Win32 and got several thousand >warnings. This does seems a little high... Are we still trying to fix >this? Yeah, that's about right. ;^( I'll be working on it, but it's a slow/mechanical process ... I wasn't able to get the warning logs up on the www