[Mesa3d-dev] [Bug 9200] mesa/progs/xdemos/glxpixmap error: GLXBadContext

2007-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=9200 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] --- Comment #

Re: [Mesa3d-dev] [PATCH] building osmesa using IBM xlc for BlueGene/L

2007-09-21 Thread Alexander Neundorf
On Friday 21 September 2007 10:05, you wrote: > Alexander Neundorf wrote: > > Hi, > > > > On Thursday 20 September 2007 20:44, Brian Paul wrote: > >> Daniel Stone wrote: > >>> On Thu, Sep 20, 2007 at 02:56:59PM -0400, Alexander Neundorf wrote: > CXXFLAGS = -O3 -pedantic -D_POSIX_SOURCE -D_POSI

Re: [Mesa3d-dev] Scenes, [was: Re: Gallium buffer clear interface.]

2007-09-21 Thread Brian Paul
Ben Skeggs wrote: > Am Freitag, den 21.09.2007, 08:45 +0100 schrieb Keith Whitwell: >> Brian Paul wrote: >>> Ben Skeggs wrote: I've been playing gallium on NV40 hardware a bit this week, so far it seems very nice. However... :) The hardware supports selective clearing of each c

Re: [Mesa3d-dev] [PATCH] building osmesa using IBM xlc for BlueGene/L

2007-09-21 Thread Brian Paul
Alexander Neundorf wrote: > Hi, > > On Thursday 20 September 2007 20:44, Brian Paul wrote: >> Daniel Stone wrote: >>> On Thu, Sep 20, 2007 at 02:56:59PM -0400, Alexander Neundorf wrote: CXXFLAGS = -O3 -pedantic -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURC >>>

Re: [Mesa3d-dev] [PATCH] building osmesa using IBM xlc for BlueGene/L

2007-09-21 Thread Alexander Neundorf
Hi, On Thursday 20 September 2007 20:44, Brian Paul wrote: > Daniel Stone wrote: > > On Thu, Sep 20, 2007 at 02:56:59PM -0400, Alexander Neundorf wrote: > >> CXXFLAGS = -O3 -pedantic -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L > >> -D_SVID_SOURCE -D_BSD_SOURC > > > >

Re: [Mesa3d-dev] Scenes, [was: Re: Gallium buffer clear interface.]

2007-09-21 Thread Ben Skeggs
Am Freitag, den 21.09.2007, 08:45 +0100 schrieb Keith Whitwell: > Brian Paul wrote: > > Ben Skeggs wrote: > >> I've been playing gallium on NV40 hardware a bit this week, so far it > >> seems very nice. However... :) > >> > >> The hardware supports selective clearing of each channel of the primar

[Mesa3d-dev] Scenes, [was: Re: Gallium buffer clear interface.]

2007-09-21 Thread Keith Whitwell
Brian Paul wrote: > Ben Skeggs wrote: >> I've been playing gallium on NV40 hardware a bit this week, so far it >> seems very nice. However... :) >> >> The hardware supports selective clearing of each channel of the primary >> render target, depth, and stencil buffers in a single operation. The >>

Re: [Mesa3d-dev] libGL exported __glX* symbols (Was: glucose and xgl progress)

2007-09-21 Thread Michel Dänzer
On Thu, 2007-09-20 at 13:50 +0100, José Fonseca wrote: > On 9/19/07, Gabor Gombas <[EMAIL PROTECTED]> wrote: > > On Wed, Sep 19, 2007 at 10:20:49AM +, José Fonseca wrote: > > > However, when loaded, references to __glXFreeContext *inside* > > > libglxgext.so are linked to the external __glXFree