http://bugs.freedesktop.org/show_bug.cgi?id=18445
Eero Pajarre <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resol
http://bugs.freedesktop.org/show_bug.cgi?id=18445
Eero Pajarre <[EMAIL PROTECTED]> changed:
What|Removed |Added
CC||[EMAIL PROTECTED]
-
[EMAIL PROTECTED] wrote:
> Hi,
>
>>> On the other hand I could very well believe that if there were
>>> sufficiently large spans, this parallelization would help a lot, but then
>>> this would be such an exceptional situation that is very far away from
>>> actual uses of Mesa.
>>>
>> That's actual
Hi,
>> On the other hand I could very well believe that if there were
>> sufficiently large spans, this parallelization would help a lot, but then
>> this would be such an exceptional situation that is very far away from
>> actual uses of Mesa.
>>
>
> That's actually quite interesting. However, I
On Mon, 10 Nov 2008 17:08:03 -0500
Zack Rusin <[EMAIL PROTECTED]> wrote:
> On Monday 10 November 2008 16:48:49 Pekka Paalanen wrote:
> > It looks somehow wrong, and to get it in
>
> Is there anything in specific that looks wrong with it? It looks right to me.
I was just comparing it to the cso_
On Monday 10 November 2008 16:48:49 Pekka Paalanen wrote:
> It looks somehow wrong, and to get it in
Is there anything in specific that looks wrong with it? It looks right to me.
> line with the rest of the code, I propose this fix.
It looks to me like you did the opposite versus the other cso_
http://bugs.freedesktop.org/show_bug.cgi?id=18445
Brian Paul <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolut
>From d053f7d6da388540e375386819aa46a267381edc Mon Sep 17 00:00:00 2001
From: Pekka Paalanen <[EMAIL PROTECTED]>
Date: Mon, 10 Nov 2008 23:40:23 +0200
Subject: [PATCH] Mesa: fix cso_set_framebuffer()
I was hunting a memory usage bug, when I came across this
piece of code. It looks somehow wrong, a
http://bugs.freedesktop.org/show_bug.cgi?id=18445
--- Comment #2 from Brian Paul <[EMAIL PROTECTED]> 2008-11-10 13:55:46 PST ---
BTW, I suggest that you code around this problem in your application. This bug
is probably in every libGL in existance and it'll be a while before this fix is
prop
Michel Dänzer wrote:
> On Mon, 2008-11-10 at 10:26 +0100, [EMAIL PROTECTED] wrote:
>> Hello,
>>
>> I found an uninitialized memory in mesa dri that leads to a segfault,
>> yet I do not know how or if to file a bugreport.
>>
>> I tried to play AlienArena2008 (v7.20) and it segfaulted. By running
>>
Pekka Paalanen wrote:
>>From 94631e63a8d56562b782ec30a6ec5b9d77ca70a0 Mon Sep 17 00:00:00 2001
> From: Pekka Paalanen <[EMAIL PROTECTED]>
> Date: Sun, 9 Nov 2008 01:02:10 +0200
> Subject: [PATCH] Mesa: fix number of buffers in st_draw_vbo().
>
> The clean-up call to pipe->set_vertex_buffers() shou
On Mon, 2008-11-10 at 10:26 +0100, [EMAIL PROTECTED] wrote:
> Hello,
>
> I found an uninitialized memory in mesa dri that leads to a segfault,
> yet I do not know how or if to file a bugreport.
>
> I tried to play AlienArena2008 (v7.20) and it segfaulted. By running
> it in gdb I noticed the segf
Hello,
I found an uninitialized memory in mesa dri that leads to a segfault, yet I do
not know how or if to file a bugreport.
I tried to play AlienArena2008 (v7.20) and it segfaulted. By running it in gdb
I noticed the segfault happens in driReportDamage, dri_util.c:438 of Mesa 7.2.
. There is
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