[Mesa3d-dev] [Bug 23859] Assertion failure in SGIS_genereate_mipmaps path

2009-09-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23859 --- Comment #7 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-24 03:06:16 PST --- (In reply to comment #6) *** Bug 23230 has been marked as a duplicate of this bug. *** Test was performed on RegnumOnline 1.0.8 x86-64, GM965, Mesa

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Alex Deucher
On Tue, Sep 22, 2009 at 4:46 PM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I would like to open XDC by shipping Mesa 7.5.2 and 7.6.  In order to make that happen, I propose the following: - - Freeze both branches at 12:01AM PDT 9/25 (this

[Mesa3d-dev] [Bug 23859] Assertion failure in SGIS_genereate_mipmaps path

2009-09-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23859 Brian Paul brian.e.p...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 23859] Assertion failure in SGIS_genereate_mipmaps path

2009-09-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23859 --- Comment #9 from Sven Arvidsson s...@whiz.se 2009-09-24 12:06:28 PST --- I can confirm that the bugs in X2 and the problem with refraction in HoN are gone. Thanks for fixing this! -- Configure bugmail:

[Mesa3d-dev] [Bug 23859] Assertion failure in SGIS_genereate_mipmaps path

2009-09-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23859 --- Comment #10 from Mateusz Kaduk mateusz.ka...@gmail.com 2009-09-24 12:50:37 PST --- (In reply to comment #9) I can confirm that the bugs in X2 and the problem with refraction in HoN are gone. Thanks for fixing this! Yes, same

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Michel Dänzer
On Thu, 2009-09-24 at 14:34 -0400, Alex Deucher wrote: On Thu, Sep 24, 2009 at 2:07 PM, Alex Deucher alexdeuc...@gmail.com wrote: I've pulled in most of the r600 driver fixes from master into 7.6 and at this point the driver is pretty solid. The only major remaining issue for general

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Alex Deucher
2009/9/24 Michel Dänzer mic...@daenzer.net: On Thu, 2009-09-24 at 14:34 -0400, Alex Deucher wrote: On Thu, Sep 24, 2009 at 2:07 PM, Alex Deucher alexdeuc...@gmail.com wrote: I've pulled in most of the r600 driver fixes from master into 7.6 and at this point the driver is pretty solid.  The

Re: [Mesa3d-dev] RFC: Proposed mesa_7_5_branch and mesa_7_6_branch freeze for release

2009-09-24 Thread Michel Dänzer
On Thu, 2009-09-24 at 17:36 -0400, Alex Deucher wrote: 2009/9/24 Michel Dänzer mic...@daenzer.net: On Thu, 2009-09-24 at 14:34 -0400, Alex Deucher wrote: On Thu, Sep 24, 2009 at 2:07 PM, Alex Deucher alexdeuc...@gmail.com wrote: I've pulled in most of the r600 driver fixes from

Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-24 Thread Brian Paul
On Wed, Sep 23, 2009 at 2:53 AM, Chia-I Wu olva...@gmail.com wrote: On Wed, Sep 23, 2009 at 04:04:19PM +0800, Chia-I Wu wrote: If you agree with this feedback, would you mind re-spinning the first few patches?  I'd rather focus on getting a few things (like maybe colortable and convolution)

[Mesa3d-dev] dump a debug image?

2009-09-24 Thread tom fogal
I'm trying to debug a strange readback issue in a large software system. I find it quite useful to dump an image of what's in the framebuffer at various points in the process. I've grabbed a write_ppm method out of an (OS?)Mesa demo, and I call it periodically to see what I've got in the buffer.

Re: [Mesa3d-dev] [PATCH 0/20] Establish feature convensions

2009-09-24 Thread Chia-I Wu
On Thu, Sep 24, 2009 at 08:41:09PM -0600, Brian Paul wrote: I'll try to commit the first few patches soon. I'm going to skip the texformat patches though. I hope to overhaul the texture format code in the near future (a first step toward unifying textures and renderbuffers). Ok, and thanks!

Re: [Mesa3d-dev] dump a debug image?

2009-09-24 Thread Brian Paul
On Thu, Sep 24, 2009 at 9:24 PM, tom fogal tfo...@alumni.unh.edu wrote: I'm trying to debug a strange readback issue in a large software system. I find it quite useful to dump an image of what's in the framebuffer at various points in the process.  I've grabbed a write_ppm method out of an