[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #5 from Chia-I Wu olva...@gmail.com 2009-10-01 23:50:01 PST --- Created an attachment (id=29992) -- (http://bugs.freedesktop.org/attachment.cgi?id=29992) no empy configs Do you have a nvidia card on your local machine?

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #6 from Jeremy Huddleston jerem...@freedesktop.org 2009-10-02 00:02:05 PST --- Yes, I have an nVidia card on this machine, but it also happens when I have an ATI card on the server machine. The vendor card information is

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #7 from Chia-I Wu olva...@gmail.com 2009-10-02 00:43:07 PST --- There is no spec on the rules. The visuals/fbconfigs reported by the server are converted to __GLcontextModes in mesa. You can have a look at driConfigEqual in

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #8 from Chia-I Wu olva...@gmail.com 2009-10-02 00:57:36 PST --- I had a quick look at the link you gave. It might be maxPbufferWidth/maxPbufferHeight that fails the matching test. But there is no point to adjust the two fileds

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #9 from Jeremy Huddleston jerem...@freedesktop.org 2009-10-02 01:08:27 PST --- Excellent. With that patch in place, we end up with AIGLX rather than erroring out. Looks good to me. -- Configure bugmail:

Re: [Mesa3d-dev] Mesa (master): gallium/xlib: fix GLX_RENDER_TYPE query

2009-10-02 Thread Chia-I Wu
On Thu, Oct 01, 2009 at 12:37:19PM -0700, Brian Paul wrote: diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index d1a98f8..65012e9 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++

[Mesa3d-dev] [Bug 24207] Extension for S3TC decompression only

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24207 --- Comment #3 from Fabio fabio@libero.it 2009-10-02 02:58:21 PST --- Maybe I am missing something here, but since decompression is already supported (indeed the games work fine when forcing it with driconf) is there a way to make it

[Mesa3d-dev] [ mesa3d-Bugs-2871813 ] 7.5.2: //comment incompatible with -ansi -pedantic

2009-10-02 Thread SourceForge.net
Bugs item #2871813, was opened at 2009-10-02 12:06 Message generated for change (Tracker Item Submitted) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detailatid=13aid=2871813group_id=3 Please note that this message will contain a full copy of the comment

[Mesa3d-dev] [ mesa3d-Bugs-2871815 ] linux-fbdev target attempts to build Gallium

2009-10-02 Thread SourceForge.net
Bugs item #2871815, was opened at 2009-10-02 12:08 Message generated for change (Tracker Item Submitted) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detailatid=13aid=2871815group_id=3 Please note that this message will contain a full copy of the comment

Re: [Mesa3d-dev] Gallium3D Technical Session

2009-10-02 Thread Jens Owen
Uros, Capturing this event on video is something we want to do. Thank you for your feedback. Regards, Jens On Oct 1, 2009, at 11:37 AM, Uros Nedic wrote: It'd be very nice if you could record session for people who are unable to attend this significant event. I'd be one of the first

Re: [Mesa3d-dev] Gallium3D Technical Session

2009-10-02 Thread Uros Nedic
Jens, Could you please take care that this video will be captured in hi-resand with good voice quality so we who do not have luck to attend itcould get as much information as possible. Thanks,Uros --- Every kind of peaceful cooperation among men

[Mesa3d-dev] [ mesa3d-Bugs-2871813 ] 7.5.2: //comment incompatible with -ansi -pedantic

2009-10-02 Thread SourceForge.net
Bugs item #2871813, was opened at 2009-10-02 06:06 Message generated for change (Comment added) made by brianp You can respond by visiting: https://sourceforge.net/tracker/?func=detailatid=13aid=2871813group_id=3 Please note that this message will contain a full copy of the comment thread,

Re: [Mesa3d-dev] [HD3470/R600] graphics corruption, GPU lockup...

2009-10-02 Thread Daniel J Blueman
Hi Alex, On Wed, Sep 30, 2009 at 5:29 PM, Alex Deucher alexdeuc...@gmail.com wrote: On Wed, Sep 30, 2009 at 10:20 AM, Daniel J Blueman daniel.blue...@gmail.com wrote: When running 2.6.32-rc1 with modesetting on a HD3470/R600 GPU [1] with updated userland [2], I experience a GPU lockup 2-3

Re: [Mesa3d-dev] Remove gratuitous flushes from fbobject.c

2009-10-02 Thread Brian Paul
Eric Anholt wrote: Between these two patches, cairo-gl firefox's runtime drops from 120 seconds to under 90 seconds. Can anyone justify these flushes? Maybe Keith can do a quick review too, but I ran a few things here on my i965 and didn't see any regressions. And empirically, things feel a

Re: [Mesa3d-dev] Gallium3D Technical Session

2009-10-02 Thread Jens Owen
On Oct 2, 2009, at 9:45 AM, RALOVICH, Kristóf wrote: On Fri, Oct 2, 2009 at 09:07, Joakim Sindholt b...@zhasha.com wrote: To at least give some feedback: I think this is a great initiative and I wish I could be there. You should do this in northern Europe more often. VMWare has offices in

[Mesa3d-dev] [Bug 24207] Extension for S3TC decompression only

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24207 --- Comment #4 from Ian Romanick i...@freedesktop.org 2009-10-02 11:02:53 PST --- (In reply to comment #2) GPU (which decompresses it on the way) and then work from the buffer. That doesn't infringe the S3TC license. Unless you're a

[Mesa3d-dev] [Bug 24207] Extension for S3TC decompression only

2009-10-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24207 --- Comment #5 from Stephane Marchesin marche...@icps.u-strasbg.fr 2009-10-02 11:17:27 PST --- (In reply to comment #4) (In reply to comment #2) GPU (which decompresses it on the way) and then work from the buffer. That doesn't

Re: [Mesa3d-dev] Gallium3D Technical Session

2009-10-02 Thread RALOVICH , Kristóf
On Fri, Oct 2, 2009 at 09:07, Joakim Sindholt b...@zhasha.com wrote: To at least give some feedback: I think this is a great initiative and I wish I could be there. You should do this in northern Europe more often. VMWare has offices in Sweden, right? ;) In any case, if you can get it on

[Mesa3d-dev] [PATCH] intel: Assert that 'large' relocation offsets are within the target

2009-10-02 Thread Chris Wilson
This should catch the most common programming errors where we attempt to emit a relocation to beyond the end of the target buffer. Signed-off-by: Chris Wilson ch...@chris-wilson.co.uk --- src/mesa/drivers/dri/intel/intel_batchbuffer.h |2 +- 1 files changed, 1 insertions(+), 1 deletions(-)