[Mesa3d-dev] [PATCH 0/5] egl: core updates

2009-10-08 Thread Chia-I Wu
Hi, This patch series introduces two features to EGL core and fixes some conformance issues. The first feature is support for built-in driver. The other one is to allow driver to install a customized logger for _eglLog(). The first patch adds built-in driver support. It is adapted from

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #10 from Chia-I Wu olva...@gmail.com 2009-10-08 03:10:44 PST --- Any comment on the patch? IMO, the issue is a general one that can be seen on XQuartz and other non-DRI based X servers. -- Configure bugmail:

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 Jon TURNEY jon.tur...@dronecode.org.uk changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #5 from Brian Paul brian.e.p...@gmail.com 2009-10-08 07:37:18 PST --- Can you build Mesa 7.6 in debug mode and re-run? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this

Re: [Mesa3d-dev] [PATCH] Regenerate gl_mangle.h.

2009-10-08 Thread Brian Paul
tom fogal wrote: Attached. This didn't apply to the 7.6 branch (which needs a new gl_mangle.h too) so I just regenerated it here myself. Thanks. -Brian -- Come build with us! The BlackBerry(R) Developer Conference

[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334 Konstantin ernestoguev...@gmx.net changed: What|Removed |Added CC|

[Mesa3d-dev] [Bug 24365] [7.6] glxinfo: main/context.c:640: check_context_limits: Assertion failed

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24365 --- Comment #6 from Nicolai Hähnle nhaeh...@gmail.com 2009-10-08 10:15:27 PST --- Actually, r300_context.c does the following: ctx-Const.MaxTextureImageUnits = driQueryOptioni(r300-radeon.optionCache,

Re: [Mesa3d-dev] [PATCH] adds a test that checks for the bug 23746 that causes glUseProgram to fail when included in a display list.

2009-10-08 Thread Nicolai Hähnle
Am Wednesday 07 October 2009 23:31:02 schrieb Ben Holmes: --- tests/all.tests |5 +- tests/bugs/CMakeLists.txt |1 + tests/bugs/fdo23746.c | 193 + 3 files changed, 197 insertions(+), 2 deletions(-) create mode 100644

[Mesa3d-dev] [Bug 24334] mesa git fails to build with xf86vidmodeproto 2.3

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24334 Dan Nicholson dbn.li...@gmail.com changed: What|Removed |Added Status|NEW |ASSIGNED ---

Re: [Mesa3d-dev] Importing real strtod code

2009-10-08 Thread Chris Rankin
--- On Thu, 8/10/09, tom fogal tfo...@alumni.unh.edu wrote: What about   char *lang = getenv(LANG);   setenv(LANG, POSIX, 1);   strtod(...);   setenv(LANG, lang, 1); i.e. push / pop the LANG value? The neater way to implement that solution would be to use char *oldLocale =

Re: [Mesa3d-dev] Importing real strtod code

2009-10-08 Thread Brian Paul
Chris Rankin wrote: --- On Thu, 8/10/09, tom fogal tfo...@alumni.unh.edu wrote: What about char *lang = getenv(LANG); setenv(LANG, POSIX, 1); strtod(...); setenv(LANG, lang, 1); i.e. push / pop the LANG value? The neater way to implement that solution would be to use char

Re: [Mesa3d-dev] Importing real strtod code

2009-10-08 Thread Chris Rankin
--- On Thu, 8/10/09, Brian Paul bri...@vmware.com wrote: I think that we could just bracket the call to _slang_compile() with the set/restore-locale calls. Is that wise? Does multi-threaded behaviour matter here? I think the locale is global. The strtod() and atof() functions can be used

Re: [Mesa3d-dev] Importing real strtod code

2009-10-08 Thread Eric Anholt
On Thu, 2009-10-08 at 16:32 -0600, Brian Paul wrote: Chris Rankin wrote: --- On Thu, 8/10/09, tom fogal tfo...@alumni.unh.edu wrote: What about char *lang = getenv(LANG); setenv(LANG, POSIX, 1); strtod(...); setenv(LANG, lang, 1); i.e. push / pop the LANG value? The

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #13 from Chia-I Wu olva...@gmail.com 2009-10-08 20:49:45 PST --- (In reply to comment #11) From my experience working on a similar problem with the Cygwin/X DDX, I think the real problem is that the config matching code expects

[Mesa3d-dev] [Bug 24226] libGL tries using direct mode when it should use indirect (only tries indirect if forced)

2009-10-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24226 --- Comment #14 from Chia-I Wu olva...@gmail.com 2009-10-08 21:00:10 PST --- (In reply to comment #12) I might not be understanding the issue correctly, but you can build GLX to only support indirect rendering. Basically, the code needs