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Nicolai Hähnle wrote:
Am Tuesday 13 October 2009 21:20:40 schrieb Ian Romanick:
Here is the initial version of the assembly extension that was discussed
at XDC. This is a very early alpha version, and some parts are not yet
complete. At this
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tests/all.tests |1 +
tests/bugs/CMakeLists.txt |1 +
tests/bugs/fdo23746.c | 192 +
3 files changed, 194 insertions(+), 0 deletions(-)
create mode 100644 tests/bugs/fdo23746.c
diff --git a/tests/all.tests b/tests/all.tests
http://bugs.freedesktop.org/show_bug.cgi?id=24531
Summary: ARB FP shaders appear to have locale-dependant syntax
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Am Wednesday 14 October 2009 03:45:26 schrieb Brian Paul:
On Mon, Oct 5, 2009 at 9:14 PM, Brian Paul brian.e.p...@gmail.com wrote:
The texformat-rework branch cleans up the texture format code. The
gl_texture_format struct is replaced by a simple gl_format enum (see
formats.h). This leads
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tests/all.tests |1 +
tests/shaders/CMakeLists.txt|1 +
tests/shaders/glsl-useprogram-displaylist.c | 156 +++
3 files changed, 158 insertions(+), 0 deletions(-)
create mode 100644
http://bugs.freedesktop.org/show_bug.cgi?id=24425
Asbjørn Sannes a...@sannes.org changed:
What|Removed |Added
Status|NEW |RESOLVED
Nicolai Hähnle wrote:
Am Wednesday 14 October 2009 03:45:26 schrieb Brian Paul:
On Mon, Oct 5, 2009 at 9:14 PM, Brian Paul brian.e.p...@gmail.com wrote:
The texformat-rework branch cleans up the texture format code. The
gl_texture_format struct is replaced by a simple gl_format enum (see
http://bugs.freedesktop.org/show_bug.cgi?id=24531
--- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-10-14 13:22:57
PST ---
Created an attachment (id=30414)
-- (http://bugs.freedesktop.org/attachment.cgi?id=30414)
patch based on Kristian's strtod_l() suggestion
Can you test this
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tests/all.tests|1 +
tests/texturing/CMakeLists.txt |1 +
tests/texturing/tex-swizzle.c | 856
3 files changed, 858 insertions(+), 0 deletions(-)
create mode 100644 tests/texturing/tex-swizzle.c
diff --git a/tests/all.tests
Hello,
fbo_firecube does not work for me, because on nv30, color and
depth/stencil buffers must have same size. fbo_firecube asks a
GL_DEPTH_COMPONENT16 for depth, and attach it to a 32 bits color
buffer, which thus fails.
Not valid for nv30 (and lower hardware I think):
- 32 bits color buffer
On Wed, Oct 14, 2009 at 3:02 PM, Nicolai Hähnle nhaeh...@gmail.com wrote:
Alex, I added you to the CC in case you can help clarify the points on R500
vertex programs.
Am Wednesday 14 October 2009 08:20:42 schrieb Ian Romanick:
Issue 2:
1) R500 supports unstructured branching in fragment
Am Tuesday 13 October 2009 21:20:40 schrieb Ian Romanick:
Here is the initial version of the assembly extension that was discussed
at XDC. This is a very early alpha version, and some parts are not yet
complete. At this point, I am mainly looking for two things in a review:
- Are there any
Patrice Mandin wrote:
Hello,
fbo_firecube does not work for me, because on nv30, color and
depth/stencil buffers must have same size. fbo_firecube asks a
GL_DEPTH_COMPONENT16 for depth, and attach it to a 32 bits color
buffer, which thus fails.
Not valid for nv30 (and lower hardware I
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