Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .

2010-02-12 Thread Michel Dänzer
On Thu, 2010-02-11 at 15:51 -0800, Karl Schultz wrote: Module: Mesa Branch: master Commit: 92098438784887fd6005918794476cfbbeac5035 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=92098438784887fd6005918794476cfbbeac5035 Author: Karl Schultz karl.w.schu...@gmail.com Date: Thu

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Keith Whitwell
On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit: aa0b671422880b99dc178d43d1e4e1a3f766bf7f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aa0b671422880b99dc178d43d1e4e1a3f766bf7f Author: Michal Krol mic...@vmware.com Date: Fri Feb 12

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread michal
Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit: aa0b671422880b99dc178d43d1e4e1a3f766bf7f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aa0b671422880b99dc178d43d1e4e1a3f766bf7f Author:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Keith Whitwell
On Fri, 2010-02-12 at 05:09 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit: aa0b671422880b99dc178d43d1e4e1a3f766bf7f URL:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Keith Whitwell
On Fri, 2010-02-12 at 05:09 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit: aa0b671422880b99dc178d43d1e4e1a3f766bf7f URL:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Keith Whitwell
On Fri, 2010-02-12 at 05:44 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 14:28: On Fri, 2010-02-12 at 05:09 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread michal
Keith Whitwell wrote on 2010-02-12 14:28: On Fri, 2010-02-12 at 05:09 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit: aa0b671422880b99dc178d43d1e4e1a3f766bf7f

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Roland Scheidegger
On 12.02.2010 14:44, michal wrote: Keith Whitwell wrote on 2010-02-12 14:28: On Fri, 2010-02-12 at 05:09 -0800, michal wrote: Keith Whitwell wrote on 2010-02-12 13:39: On Fri, 2010-02-12 at 04:32 -0800, Micha?? Kr??l wrote: Module: Mesa Branch: master Commit:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Roland Scheidegger
On 12.02.2010 18:42, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:28 -0800, José Fonseca wrote: On Fri, 2010-02-12 at 06:43 -0800, Roland Scheidegger wrote: On 12.02.2010 14:44, michal wrote: Keith Whitwell wrote on 2010-02-12 14:28: On Fri, 2010-02-12 at 05:09 -0800, michal wrote:

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Keith Whitwell
On Fri, 2010-02-12 at 09:56 -0800, Roland Scheidegger wrote: On 12.02.2010 18:42, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:28 -0800, José Fonseca wrote: On Fri, 2010-02-12 at 06:43 -0800, Roland Scheidegger wrote: On 12.02.2010 14:44, michal wrote: Keith Whitwell wrote on 2010-02-12

Re: [Mesa3d-dev] [RFC] Vega state tracker advanced blending

2010-02-12 Thread Igor Oliveira
Hi, On Fri, Feb 12, 2010 at 1:38 PM, Keith Whitwell kei...@vmware.com wrote: On Fri, 2010-02-12 at 09:34 -0800, Igor Oliveira wrote: Hello, i am starting a new branch called Vega-advance-blending. The objective of this branch is implement advanced blending krhonos specification. If anyone

Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .

2010-02-12 Thread Karl Schultz
Thanks! Wilco! Still catching on here. Also is typing: main: (or the appropriate mesa sub-system) at the beginning a mesa-specific convention, or something that git can do somewhat automatically or with some configuration? I notice a great deal of consistency here in the commit messages -

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Roland Scheidegger
On 12.02.2010 19:00, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:56 -0800, Roland Scheidegger wrote: On 12.02.2010 18:42, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:28 -0800, José Fonseca wrote: On Fri, 2010-02-12 at 06:43 -0800, Roland Scheidegger wrote: On 12.02.2010 14:44, michal

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Brian Paul
Roland Scheidegger wrote: On 12.02.2010 19:00, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:56 -0800, Roland Scheidegger wrote: On 12.02.2010 18:42, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:28 -0800, José Fonseca wrote: On Fri, 2010-02-12 at 06:43 -0800, Roland Scheidegger wrote: On

Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .

2010-02-12 Thread Corbin Simpson
On Fri, Feb 12, 2010 at 10:49 AM, Brian Paul bri...@vmware.com wrote: Roland Scheidegger wrote: On 12.02.2010 19:00, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:56 -0800, Roland Scheidegger wrote: On 12.02.2010 18:42, Keith Whitwell wrote: On Fri, 2010-02-12 at 09:28 -0800, José Fonseca

Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .

2010-02-12 Thread Corbin Simpson
2010/2/12 Karl Schultz karl.w.schu...@gmail.com: Thanks!  Wilco! Still catching on here. Also is typing: main: (or the appropriate mesa sub-system) at the beginning a mesa-specific convention, or something that git can do somewhat automatically or with some configuration?  I notice a

Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo

2010-02-12 Thread Kristian Høgsberg
On Fri, Feb 12, 2010 at 4:05 PM, Eric Anholt e...@anholt.net wrote: On Thu, 11 Feb 2010 20:48:01 -0500, Kristian Høgsberg k...@bitplanet.net wrote: Eric, I was hoping you could have a look at this one in particular. Looks OK to me.  I guess the DeleteAll is in case there was something

Re: [Mesa3d-dev] [PATCH 00/12] EGLImage patches

2010-02-12 Thread Kristian Høgsberg
2010/2/12 Ian Romanick i...@freedesktop.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: Hello, Here's a patch series to implement a handful of EGLImage extensions in the DRI2 EGL driver:     EGL_KHR_image_base     EGL_KHR_image_pixmap     GL_OES_EGL_image

Re: [Mesa3d-dev] OS ABI Tag.

2010-02-12 Thread tom fogal
Pat Suwalski p...@suwalski.net writes: On 11/02/10 05:28 PM, tom fogal wrote: If all your after is a way to select OpenGL implementation at runtime for *your* app, I have some GLEW patches you might be interested in. Of course, your scheme works globally / for all OGL apps on the system,

Re: [Mesa3d-dev] [PATCH 06/12] core: Implement GL_OES_EGL_image entry points

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0e6f69f..475aeab 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1008,6 +1008,30 @@ renderbuffer_storage(GLenum target,

Re: [Mesa3d-dev] [PATCH 00/12] EGLImage patches

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: 2010/2/12 Ian Romanick i...@freedesktop.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: Hello, Here's a patch series to implement a handful of EGLImage extensions in the DRI2 EGL driver:

Re: [Mesa3d-dev] [PATCH 09/12] intel: Implement GL_OES_EGL_image entrypoints

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index d58ffd9..f816d8c 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@

Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: It's not obvious why this is necessary. Is it to prevent multiple calls to eglCreateImage from creating multiple regions for the same bo? Some explanation in intel_region_alloc_for_handle would be helpful to people like me

Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index f7ce87e..c2c8c6e 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++

Re: [Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap

2010-02-12 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 5d36c49..1590190 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -42,7 +42,6 @@ #include

Re: [Mesa3d-dev] [PATCH 00/12] EGLImage patches

2010-02-12 Thread Mike Stroyan
2010/2/12 Kristian Høgsberg k...@bitplanet.net wrote- Well, the pixmap doesn't have a format. A window has a visual we can look at, but a pixmap only has depth. As I wrote to Chia-I, I'll do that and infer the format (RGB or RGBA) based on whether the depth of the pixmap, and drop the