[Mesa3d-dev] gallium cached bufmgr busy change

2010-03-06 Thread Dave Airlie
I've been playing with strategies to get r300 buffer management a bit more efficient, I've reworked the r300g screen/winsys and create a pb_bufmgr compliant buffer class, and stacked the cached buffer manager on top of it. Now I've hit a problem in that we expose buffer busy state, but the cached

Re: [Mesa3d-dev] [PATCH] mesa/st: Gallium quads, by spec, never change provoking vertex.

2010-03-06 Thread Marek Olšák
The attached patches change softpipe and llvmpipe so that they never provoke the first vertex for quads. Please review. I think that these and the Corbin's one could be pushed by now, couldn't they? -Marek On Thu, Feb 11, 2010 at 4:03 PM, Brian Paul wrote: > Corbin Simpson wrote: > >>From 21571

[Mesa3d-dev] [Bug 26820] Sharing contexts crashes on Windows

2010-03-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26820 --- Comment #4 from José Fonseca 2010-03-06 16:57:43 PST --- You sample works fine here with the Gallium version. Since the error was in the shared Mesa code I expect it should be working with the non-gallium driver too. -- Configure bugm

Re: [Mesa3d-dev] Mesa (master): util: Code generate functions to pack and unpack a single pixel.

2010-03-06 Thread José Fonseca
On Sat, 2010-03-06 at 05:44 -0800, Brian Paul wrote: > On Sat, Mar 6, 2010 at 5:44 AM, José Fonseca wrote: > > On Mon, 2010-03-01 at 09:03 -0800, Michel Dänzer wrote: > >> On Fri, 2010-02-26 at 08:47 -0800, Jose Fonseca wrote: > >> > Module: Mesa > >> > Branch: master > >> > Commit: 9beb302212a2af

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Jesse Barnes
It would help to know what the server is doing at this point with the client. It may be that it put the client to sleep and hasn't woken it up yet, or there could be something wrong with our getbuffers code in the new scheme. Jesse On Sat, 06 Mar 2010 18:02:51 +0100 Stephan Raue wrote: > looks

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Török Edwin wrote: > Hi Andre, > > I've been using your patch that enables pbo on r600: > http://cgit.freedesktop.org/~andrem/mesa/commit/?h=r600-test&id=6ee755760d124c85bdfd121fd491f68fccca84f7 > > Are you considering enabling it in Mesa 7.8? At th

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Török Edwin
On 2010-03-06 23:42, Alex Deucher wrote: > 2010/3/6 Corbin Simpson : >> HoN needs PBOs? How annoying. >> >> I'll pull in the patch if nobody else says anything, but I'd much >> prefer that Alex or somebody else more familiar with r600 do it. >> > > Is that patch all that's needed for pbos? I was

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sun, 2010-03-07 at 00:05 +0200, Maxim Levitsky wrote: > On Sat, 2010-03-06 at 22:35 +0100, Florian Mickler wrote: > > On Sat, 06 Mar 2010 18:02:51 +0100 > > Stephan Raue wrote: > > > > > looks this like my problems that i have reported some days ago with > > > Subject "Problem using an Mesa b

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 22:35 +0100, Florian Mickler wrote: > On Sat, 06 Mar 2010 18:02:51 +0100 > Stephan Raue wrote: > > > looks this like my problems that i have reported some days ago with > > Subject "Problem using an Mesa based App with recent > > xorg/mesa/xf86-video-intel (loop?)" to Mesa

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Alex Deucher
2010/3/6 Corbin Simpson : > HoN needs PBOs? How annoying. > > I'll pull in the patch if nobody else says anything, but I'd much > prefer that Alex or somebody else more familiar with r600 do it. > Is that patch all that's needed for pbos? I was under the impression there was more work involved, b

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Török Edwin
On 2010-03-06 21:58, Corbin Simpson wrote: > HoN needs PBOs? How annoying. It needs these: 64MB OpenGL 1.2 / GLSL 1.10 compliant video card with the following extensions present: ARB_multitexture, ARB_vertex_buffer_object, ARB_shader_objects, ARB_fragment_shader, ARB_vertex_shader, ARB_shading_lan

Re: [Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Corbin Simpson
HoN needs PBOs? How annoying. I'll pull in the patch if nobody else says anything, but I'd much prefer that Alex or somebody else more familiar with r600 do it. ~ C. 2010/3/6 Török Edwin : > Hi Andre, > > I've been using your patch that enables pbo on r600: > http://cgit.freedesktop.org/~andrem/

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Stephan Raue
looks this like my problems that i have reported some days ago with Subject "Problem using an Mesa based App with recent xorg/mesa/xf86-video-intel (loop?)" to Mesa-dev, xorg and intel-gfx list? i have still this issue, but i dont know what you need for informations to fix the issues? with ati

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 08:02 -0800, Jesse Barnes wrote: > On Sat, 06 Mar 2010 16:40:27 +0200 > Maxim Levitsky wrote: > > > On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: > > > On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: > > > > On Fri, 05 Mar 2010 23:48:48 +0200 > > > > Ma

[Mesa3d-dev] [Bug 26904] undefined symbol: GLwCreateM2DrawingArea

2010-03-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=26904 --- Comment #2 from Paul Jaques 2010-03-06 08:37:40 PST --- It looks like others have found similar problems, I just looked at http://ubuntuforums.org/showthread.php?t=373104. I've used GLwCreateMDrawingArea on various Red Hat releases and

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Jesse Barnes
On Sat, 06 Mar 2010 16:40:27 +0200 Maxim Levitsky wrote: > On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: > > On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: > > > On Fri, 05 Mar 2010 23:48:48 +0200 > > > Maxim Levitsky wrote: > > > > > > > On Fri, 2010-03-05 at 13:36 -0800

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: > On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: > > On Fri, 05 Mar 2010 23:48:48 +0200 > > Maxim Levitsky wrote: > > > > > On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: > > > > On Fri, 05 Mar 2010 23:18:07 +0200 > > >

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Florian Mickler
On Fri, 05 Mar 2010 23:48:48 +0200 Maxim Levitsky wrote: > On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: > > On Fri, 05 Mar 2010 23:18:07 +0200 > > Maxim Levitsky wrote: > > > > > On Fri, 2010-03-05 at 12:55 -0800, Jesse Barnes wrote: > > > > On Fri, 05 Mar 2010 22:42:21 +0200 > > > >

[Mesa3d-dev] r600 pixel_buffer_object for 7.8?

2010-03-06 Thread Török Edwin
Hi Andre, I've been using your patch that enables pbo on r600: http://cgit.freedesktop.org/~andrem/mesa/commit/?h=r600-test&id=6ee755760d124c85bdfd121fd491f68fccca84f7 Are you considering enabling it in Mesa 7.8? Some games won't even start without pbo support (for example Heroes of Newerth). E

Re: [Mesa3d-dev] Mesa (master): util: Code generate functions to pack and unpack a single pixel.

2010-03-06 Thread Michel Dänzer
On Sat, 2010-03-06 at 12:44 +, José Fonseca wrote: > On Mon, 2010-03-01 at 09:03 -0800, Michel Dänzer wrote: > > On Fri, 2010-02-26 at 08:47 -0800, Jose Fonseca wrote: > > > Module: Mesa > > > Branch: master > > > Commit: 9beb302212a2afac408016cbd7b93c8b859e4910 > > > URL: > > > http://cg

Re: [Mesa3d-dev] Mesa (master): util: Code generate functions to pack and unpack a single pixel.

2010-03-06 Thread Brian Paul
On Sat, Mar 6, 2010 at 5:44 AM, José Fonseca wrote: > On Mon, 2010-03-01 at 09:03 -0800, Michel Dänzer wrote: >> On Fri, 2010-02-26 at 08:47 -0800, Jose Fonseca wrote: >> > Module: Mesa >> > Branch: master >> > Commit: 9beb302212a2afac408016cbd7b93c8b859e4910 >> > URL:     >> > http://cgit.freedes

Re: [Mesa3d-dev] Mesa (master): util: Code generate functions to pack and unpack a single pixel.

2010-03-06 Thread José Fonseca
On Mon, 2010-03-01 at 09:03 -0800, Michel Dänzer wrote: > On Fri, 2010-02-26 at 08:47 -0800, Jose Fonseca wrote: > > Module: Mesa > > Branch: master > > Commit: 9beb302212a2afac408016cbd7b93c8b859e4910 > > URL: > > http://cgit.freedesktop.org/mesa/mesa/commit/?id=9beb302212a2afac408016cbd7b93c

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: > On Fri, 05 Mar 2010 23:48:48 +0200 > Maxim Levitsky wrote: > > > On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: > > > On Fri, 05 Mar 2010 23:18:07 +0200 > > > Maxim Levitsky wrote: > > > > > > > On Fri, 2010-03-05 at 12:55 -080

Re: [Mesa3d-dev] Mesa (master): mesa: Export GL_EXT_texture_cube_map.

2010-03-06 Thread José Fonseca
On Fri, 2010-03-05 at 16:16 -0800, Ian Romanick wrote: > Jose Fonseca wrote: > > Module: Mesa > > Branch: master > > Commit: 744994a9c6b972a737e432cf1b699f232e2c5bfd > > URL: > > http://cgit.freedesktop.org/mesa/mesa/commit/?id=744994a9c6b972a737e432cf1b699f232e2c5bfd > > > > Author: José Fons

[Mesa3d-dev] [rfc] to SpanRenderStart to avoid texture mapping overheads

2010-03-06 Thread Dave Airlie
So in classic drivers we can hit swrast fallbacks for things like ReadPixels where we know we aren't going to have to want to touch textures at all. This would be useful for the r300 driver where Maciej is working on texture tiling will allow us to avoid the untiling overheads that mapping textures